Azur3_Pun1sh3r
Azur3_Pun1sh3r
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- Azur3_Pun1sh3r
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@Kbot22 said:
I would do this but in reverse, make a Gen 40 percent slower at the start of the game and as gens are done reduce the slowdown by 10 percent. You could also have a early game startup where gens would be very slow and extra time for killers like hag and trapper to set up and for survivors to search chests and cleanse totems
It could be good too, but it could also lead to a huge snowball effect where once one gen pops they all start going
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@Yung_Slug said:
The problem with that is 3-gen strats would be much more nasty. And while the devs apparently want the early game to go fast, they also don't want the late game to last too long.
That's why it would give the opposite effect for survivors dying, it would make it very difficult for all 4 to escape (which should never be the case really), but at the same time, if the killer starts string by killing someone gens become easier so that remaining survivors still have a decent chance