AwesomeBarney
AwesomeBarney
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- AwesomeBarney
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@Orionbash said:
https://forum.deadbydaylight.com/en/discussion/comment/1019697#Comment_1019697
If all it takes for you to have fun is one perk that lasted 20 seconds in most games...then I honestly wish I had your ease of amusement. And I will, thanks! X)
It's not just ruin, ruin is the last straw. Toxicity, nerfing, serving only new survivors.. that with matchmaking from hell.... i'm going for rank 17 or lower. It was fun when i played at that ranks.
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@Orionbash said:
Before you come down on me for the title, hear me out.
The issue with you not winning isn't ruin or gen speed. It never was. It's you. You've just become so accustomed to the failure of survivors (As in you'd get matches where ruin was clutch only because survivors never learned to adapt to ruin) that you've yet to adapt to anything else and try any other strategies. So many killers have complained that ruin was always gone within the first 30 seconds of the match anyway. Killers have also complained that strong, highly co-ordinated SWF could power through ruin so it didn't even matter. So what difference does it make now that it doesn't exist in the same way?
As a survivor main I saw a lot of different killers today. There were killers that seriously struggled and some killers that kicked ass. The killers that struggled are those that got way too involved in the "MUH RUIN!!!!" hysteria that they honestly played the game like they had no chance. Today marks the first day I was facecamped by a Billy that got flustered when two gens popped at the same time and I could honestly not believe it. It was hilarious. But its all in their head. The killers that kicked ass ditched ruin early and started to adapt to new play styles. I had killers like Trapper/Hag set up a 3 gen scenario while getting a few downs in the process. I had a Legion that decided once he was down 3 gens to start slugging to pull all survivors off of gens to buy himself some time. I also had a Tru3Ta1ent wraith that refused to commit and just kept beating on us to keep us off of gens and focus on stabilizing rather than objectives. Among other things. It was those killers that won.
You can complain all you want about your clutch being taken away. But as of right now the robotic motions of patrol gens, find survivor, down survivor, hook survivor, use BBQ to locate next survivor, wash/rinse/repeat, are over. You need to get creative or you'll lose. Period.
Maybe in your own small world you have a point. Witch totally justifies the deranking killers are doing. Good luck with your "superb" killers and queue time! I'm working on get my fun back in the game!
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@Hoodied said:
Only chase survivors
with the toxicity on most survivors this should not be a problem.. and less stressfull if i onlye have to chase them :)
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@TragicSolitude said:
Put on Beast of Prey, chase survivors and kick gens without doing anything else. Easy BP, easy de-pip.
Nice! Thnx!