AsmodeusJones
AsmodeusJones
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- AsmodeusJones
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I was going to type a nuanced analysis on the mechanics of NOED and why it's a product of poor game design, but I just don't care anymore. Let the double-digit IQ survivors get destroyed by something that is completely within their power to nullify and let the double-digit IQ killers get a victory that they didn't earn.
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Reminder that the average IQ of the DBD community is probably around 105 at best. How much have you wasted your life with this trash game and community?
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You can't have three people heal one person. 0/10 shitpost
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If you think BHVR created the survivor/killer roles merely to fulfill their vision for an asymmetrical horror game, you are mistaken. Survivors themselves are meant to represent the homogeneous masses who have no desire for individuation, mere lemmings who live boring lives. They may have a subconscious awareness that their lives are unfulfilling, but they will perpetuate their ways, never fully grasping higher realms of thought. Survivor mains are proof of the degenerate sheep who have no shame in being sheep, and BHVR has given them avatars to represent themselves in order to divide the masses and locate truly exceptional people: killer mains.
Unlike weak survivors who must congregate like chimps in order to achieve basic survival, killers are representative of elevated consciousness; they are beings who recognize that every moment the reality itself is testing them, and that there is no time to waste; the killer main must constantly reforge his identity and skills. "Survivor gameplay is boring and unrewarding"? It is, and those who choose to play it should experience it as such; however, the killer main pays no mind to the experiences of survivors. The wolf is not bothered by the musings of the sheep.
If you queue up survivor, know that you have already given up your individuality as forfeit.
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He builds stalk up entirely way to fast. First off if you need a one shot ability then you shouldn't be playing killer. Such a garbage overpowered killer.
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@miaasma said:
killing 4 can also mean the survivors threw. why should you rank up for that? if the end of the game is more a result of survivor incompetence than your own competence then it doesn't make sense to reward you for it; they'll rank down, but you shouldn't rank up
if BHVR is trying to implement a rank system in which your rank actually reflects your own skill, then it doesn't make sense to rank you up for games you didn't even really win for yourself. games like those would just bloat your rank
killing everyone at rank 10 should almost never black pip you. the only way i can think of that happening is if you just 1 hooked everyone
You must have never played a ranked multiplayer game in your life. If the enemy team throws the game and you win, you rank up. It doesn't matter if your opponent is a monkey throwing ######### at its mouse - you beat the monkey because you're not also a shitflinging ape and didn't fail to capitalize. As you rank up, you face people who won't make the same mistakes, and if you can't beat them, then you are stuck at that rank.
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Just pull the trigger already.
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Nice try.
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hehe xd
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@ba_tetsuo said:
We can nerf noed when we nerf adrenaline. Currently, adrenaline has no counter other than noed, and noed can be counter by.... doing your secondary objectives?
Just do totems bro haha
Endgame perks should be survivor-sided. Endgame is a product of survivors playing well and the killer failing to beat them on gens. Compare it to a fighting game, most of which are well-designed: "endgame" might be identified by one of the players being at much lower health than the other player. Should the lower health player suddenly receive a massive buff for no reason other than being low health? For losing the exchanges that came before it? No, the losing player has to play out of his mind with few mistakes to squeeze out a win. The winning side should have the advantage, and a long-term investment like adrenaline is fine when it activates as a product of your team playing well. NOED commits the same sin as MoM and old DS(of which MoM is not nearly as bad), offering a massive reward for losing.
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Why not go for the meta-explanation that the Entity is BHVR and the players? It's us that force the survivors and killers to partake in this endless conflict.
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clintonbodycount
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Oy don't say that... you want to play game as much as possible, yes? Keep play, and you get many bloodpoints...

