Absoluterealdipper
Absoluterealdipper
About
- Username
- Absoluterealdipper
- Joined
- Visits
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Comments
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@GentlemanFridge said:
https://forum.deadbydaylight.com/en/discussion/comment/3284969#Comment_3284969
I got a code without even participating, though. For 50k.
maybe you did, it looked like this:
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@M1_gamer said:
same got 50k eventhough it said i would get 100k but hey 50k is still better than a non working code.
Yeah same, I just thought it may be weird and maybe some would even be let down by not getting what they were promised
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@Mandy said:
I think this is from the website sign up yes?
All I know is that I got a mail from the Newsletter once that brought me to that "What is not a guard from the Knight" question
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Here's what I got:
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@Mooks said:
I didn’t even know there was a quiz where you could win BP??
and I am… spending already way too much time here? How did I miss it? 😐
Yeah I got it via mail, so I think not everyone has had seen it
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@InvadeGames said:
they despawn after hitting gens by default. blast mine wouldnt have any impact on them whether it activates or not.
Technically it would prevent the gen from regressing
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Due to the fact that it's a "Horror" Game, it lacks a foundational aspect of Horror since all of the reworks. I remember back in version 1.0.X when the maps were dark and you felt like an actual survivor. Now it feels more like a playground
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@The_Yosh said:
No thank you, I like the way it is now. If I wanted to hear noises, I wouldn't have the option to mute on. You're actively playing a game, don't Alt+Tab and AFK and it's not a problem.
It's only about waiting in the lobby for 10-15 minutes as a killer. So when you watch youtube in the meantime, as many do, you don't miss when you get into a lobby
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@Mr_K said:
No one is stream sniping you.
Tell that to the people that told me "Ez" in twitch chat after I lost against them
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@Dead_Harder said:
https://forum.deadbydaylight.com/en/discussion/comment/2960399#Comment_2960399
Thats fair, but the problem isnt that exactly. Its that i will intentionally slug the last guy to get the mori instead of hooking them and getting the game over with.
Cause you know, free mori. And its apparently extra cinematic or some stuff.
A solution would be some naturally applied perk effects in certain situations. For example, if all living survivors are downed or some are hooked, all downed survivors get the Unbreakable effect without the recovery speed. The last survivor also gets the soul guard effect if he gets up. That way slugging without a chance of escape is impossible
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@Crolee said:
I believe that if you manage to get the lucky 4% then you shouldn't be rewarded even more by having DS.
tell me why/why not
I'd rather have a natural Endurance effect when you get the 4%, obviously it gets disabled when using Deliverance
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@not_Queef said:
You would prefer killers to mori everyone to get enough kills for a crown?
Nah, I'm fine with the way it is.
Or if killer get it for existing, then survs should too
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@SirBlackbear said:
Participation trophies for all!
I wouldn't even mind if the killer has to kill at least 2 or 3 Survivors (Cause last one is difficult, due to the hatch)
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I rarely play Meta Perks. When I am in a SWF, everyone keeps complaining, that I am not using Adrenaline (Which I started to use sometimes, cause I almost always get hunted down when the last gen pops), Borrowed time, etc.
What I am using often is Calm Spirit for example, everyone says that it's a bad perk, and that can be true, depending on how you play. I personally prefer to play passive, trying to not get caught by the killer, etc. So I don't use CS, cause i know I need it, I use it preventive, so in the case of the killer having a perk or anything that makes me scream, I won't do that (and to be honest, of 100 rounds, I scream at least in 45). I also switch other perks, depending on what I like to use in this round. I don't play strategically, but as long as the killer is not smurfing, tunnelling or camping, I have fun



