Dissolution changes weren't needed

In my opinion, Dissolution was one of those perks that was just there. A good perk, not bad, not overpowered, just good if you needed it. It did its job just fine, was easy to counter and easy to get value with.

Edit: I am ONLY talking about the timing window nerf. Not the activation means via special and normal attacks.

The 20-second time window was a perfect balance between being too long and too short.
Most games, when survivors realize the killer has Dissolution, will run to a different loop with an upright pallet instead of keep looping around the same dropped pallet, which was the easiest and most powerful way to counter it. If you're lucky, you can force a vault on the last second of the 20-second activation and get a down.

This was incredibly useful for M1 killers who are already struggling hard with the current pallet density. And they were also the only ones using it. You will never see a B+ Tier killer running Dissolution (of course there may be exceptions, since not everyone plays the same), but it really only benefited those who are already struggling with pallets spawning (what feels like) everywhere.

Now it has been nerfed down to 15 seconds, which is enough time for the entire activation window to always disappear, unless the survivor makes a huge mistake or is a new player.
I don't understand the change. The perk already had a low pick rate and was almost exclusively picked by M1 killers, so they would gain some extra power, which they are already lacking compared to majority of the killer roster.

Tagged: Perks

Comments

  • I partly agree. I think the duration could still be 20 seconds but the change that it only activates on basic attacks is fine. I most m1 killers are b tier or bellow so they can still use it. It not making it work with m2s is fine since it lead to situations. Like ghoul getting the first easy injury and then you can’t do anything, or legion vaulting over the pallet, hitting you and ending his power. Dissolution will still be good but 20 seconds could still be reasonable.

  • @HexFelix said:

    I partly agree. I think the duration could still be 20 seconds but the change that it only activates on basic attacks is fine. I most m1 killers are b tier or bellow so they can still use it. It not making it work with m2s is fine since it lead to situations. Like ghoul getting the first easy injury and then you can’t do anything, or legion vaulting over the pallet, hitting you and ending his power. Dissolution will still be good but 20 seconds could still be reasonable.

    Yes, I was talking about the timer as I wasn't aware that they were changing it to activate only via M1, as I exclusively use it on M1 killers so the timing changes would hit pretty hard.

  • This content has been removed.
  • @loonastan123 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4117639#Comment_4117639

    Yes, I was talking about the timer as I wasn't aware that they were changing it to activate only via M1, as I exclusively use it on M1 killers so the timing changes would hit pretty hard.

    yeah, the only way where I would say where it would be fine to reduce its time is if we do something against Pallet density first

  • We get it OP, you run the perk a lot.