Freddy rework suggestion

Hello Behaviour, I would like to suggest adding a new mechanic to Freddy Krueger. I think Freddy could have a ‘Dream Stage’ system, where the longer survivors remain asleep and don’t wake themselves up, the stronger Freddy becomes. The stages would progress over time, giving Freddy new abilities or stronger effects at each stage. For example, at the final stage, if a survivor tries to wake themselves up, Freddy can see that survivor and gains the ability to teleport to them. This would make survivors choose between spending time waking up or continuing to repair generators, and it would make Freddy feel more like his movie version the deeper you fall into the dream, the more dangerous he becomes. I think this could make Freddy much more unique and give him a much stronger identity in Dead by Daylight. Thank you for reading.

Tagged: Killers

Comments

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  • @lovlor said:

    This sounds incredibly busted.

    Freddy already puts survivors to sleep passively. He doesn't have to outplay anyone or even do anything particularly meaningful to earn it — survivors simply fall asleep over time. And now the idea is that, once they're asleep, Freddy should also permanently become stronger and unlock additional abilities just because more time has passed?

    What exactly is the killer doing to earn those upgrades?

    I can't think of another killer who is allowed to permanently scale their power throughout the match simply because a timer is ticking. The closest comparison would be old Myers with infinite Tier III add-on, and even that required him to actively stalk survivors and build up a significantly larger amount of Evil before he could reach it.

    There is a huge difference between rewarding a killer for successfully using their power and simply saying, "If the survivors have been asleep long enough, Freddy gets stronger."

    If survivors are supposed to constantly waste time waking themselves up just to prevent Freddy from receiving permanent upgrades that he didn't have to earn in the first place, that's not an interesting risk/reward mechanic. That's just passive slowdown attached to passive power creep.

    Why should killers earn their power actively? freddy got major update and still is very weak compared to other killers. He might damage by snares and still be mid tier. He has quite diverse kit that is meh though

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  • @lovlor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4116727#Comment_4116727

    First, there are a lot killers weaker than freddy.

    Second, you cant name another killer that can just passively gain permanent upgrade over time and this design is very unhealthy

    Third, mid tier is fine. We dont need to buff every killer to S tier to make there no mid tier

    But a very few of them. He needs that to be able to use his power otherwise he's just m1 killer with no power. A tier is goal point. Jason/Twins level where killers are fairly good while providing enough space to counter them.

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