Add Counterplay to Endgame 4K Slugging

I think there should be a small change specifically for the endgame 4K scenario.

When there are only 2 survivors left, and the killer downs one survivor and leaves them slugged so they can go find the final survivor, the downed survivor should have the ability to crawl to a powered exit gate and open it.

The idea would only activate when:

  • There are 2 survivors remaining.
  • One survivor is downed.
  • The killer leaves them slugged and goes looking for the last survivor.
  • The generators are already completed and the exit gates are powered.

The downed survivor could crawl to the exit gate and have a much longer interaction time to open it. The killer could still come back, pick them up, and stop them if they notice.

I'm not suggesting that survivors should always be able to open exit gates while slugged. This would specifically be an option for the situation where the killer is intentionally leaving the third survivor on the ground to hunt the fourth survivor for the 4K.

It would give the slugged survivor some agency instead of making them completely helpless while the killer searches the map.

If the killer wants to leave someone slugged to secure the 4K, I don't think that survivor should have to simply lie there and wait for the bleed-out timer. Giving them a difficult way to potentially crawl to an exit would make that situation much more interactive for both sides without completely preventing the killer from stopping it.

I think this could be a pretty healthy endgame QoL change.

Comments

  • Any solution to the slugging for the 4K should involve putting the game into a 1v1 state rather than giving the survivors more chances.

  • A 3k is a game win, survivor finding the hatch is not a big deal, killer's slugging someone on the floor and running around looking for the last survivor who is usually hiding somewhere is one of the worst types of stalling in the game to experience IMO. the game is already over. someone getting hatch is not a big deal, I am in favor of unbreakable existing for survivors once there's only two survivors left and both have been slugged. there has to be a start to addressing parts of the game that are inherently bad. there's no reason that a game should end by someone having to lay on the ground for 2+ minutes while a killer aimlessly looks around for the other survivor.

  • Honestly I think there are ways to work around this system specifically when generators are not all done to make it essentially the same as it is now. The killer would just pick up the survivor and drop them far from the exit gate and continue looking, and even if the survivor gets off their shoulder now they can't open the gate. It would essentially be the same thing some slugging for the 4k killers do now. In addition, this would also punish killers who are only slugging for the 4k because they know where the last survivor is, because if that survivor lasts long enough, then the other one can just open the gate and it's a 1 out or maybe even a 2 out when it should have been a guaranteed 4k (with the slight chance of the slug getting hatch).

    The very simple solution I've seen a billion times is that if it's a 2v1 and a survivor is left on the ground for say 30 seconds, they should be given the option to bleed themselves out much faster.

  • Respectfully, I didn’t ask for anyone to redesign my suggestion 😭 If you don’t like the idea, that’s fine, but you don’t need to replace it with your own. Move along.

  • @Blazin973 said:

    Respectfully, I didn’t ask for anyone to redesign my suggestion 😭 If you don’t like the idea, that’s fine, but you don’t need to replace it with your own. Move along.

    I mean I partially agree with you regarding your change suggestions but you are on a forum, If you don't want feedback to the contrary or people to bounce off of your idea update your discord status or something I guess… Forums are made for conversation.

  • They should definitely improve the 2v1 situation and add some kind of measure to counter slugging for 4K, but only if they reduce killer objectives and adepts to 3K, you can't deny that to killers

  • @Yoshirama said:

    They should definitely improve the 2v1 situation and add some kind of measure to counter slugging for 4K, but only if they reduce killer objectives and adepts to 3K, you can't deny that to killers

    Don't slug? You can get your hook on and still get the last kill. Not that hard.

  • @DodoSwarm said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4109828#Comment_4109828

    I mean I partially agree with you regarding your change suggestions but you are on a forum, If you don't want feedback to the contrary or people to bounce off of your idea update your discord status or something I guess… Forums are made for conversation.

    I’m aware forums are for conversation lol. I’m saying there’s a difference between discussing my suggestion and immediately replying with "here’s what they should actually do instead." But thanks for the Discord status advice I guess 💀