How many fans of Castlevania are on this forum?
And if so is there Castlevania content you are still hoping for in DBD?
And if so is there Castlevania content you are still hoping for in DBD?
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I'm excited for the new one, hope they consider Rose for the game if it does well <3
I'd also love Carmilla skin for Dracula
Same to both lol, i wonder if Trevor will get his bearded look as well
Ugh I'd love that <3
Also like you said Shanoa Maria etc would be lovely.
I had a feeling that was your vote up over on the other post lol. Funny thing i wrote that whole thing out, then accidently clicked back. Deleted the whole thing. That was one of my hardest facepalms lol (typed it all out again after)
I just hope it gets attention because they are iconic characters, my best friend also really wants Shanoa.
I've been begging for Shanoa for almost 2 years lol every time i do ask on youtube or instagram or something, there will always be someone that tries to point out Yui's cosplay as if i didn't know lol. But yea, thank you for that. I thought I was alone in this crusade
Super hyped for New Castlevania!
If we can get a crossover, sweet.
The Castlevania content in DBD is lackluster, which is a massive shame because the series has so much more to offer the game.
Perks? You'd think we'd get unique items like the RE Collab with mystical subweapons or magic abilities. Instead the perks we got were wacky, but still completely forgotten about after release.
Killer? Dracula is cool, his visuals are peak vamp. There's just not much to talk about since his abilities are similar to other cast members. Still love his inclusion.
Map? Personally, I think the team could have put more effort into it, given it doesn't exist. The game's biggest missed opportunity by far aside from Englund Freddy, and it sullies the DnD map because the devs explicitly stated the only reason we didn't get a Castlevania map was so Vecna could have his Dungeon.
That aside, I think Alucard should have been a full second survivor rather than a skin, but it doesn't matter much in the grand scheme of things. I wish Simon, Shanoa, and Sypha were Legendary skins rather than costumes, but it is what it is.
I hope we get a sequel Chapter with Death (ignore the Nurse skin), Rose Belmont, and a map. Rework/buff a few Drac and Trevor perks, and I'd be much more positive on how the series is handled in game.
I agree with everything you said lol, I even alredy had an entire 2nd chapter post in the suggestions/feedback section with death as the killer, the castle as a map, and legendaries of the cosplays. Bhvr doesn't realise they set a standard with resident evil and silent hill having legendaries of each character BEFORE any cosplays were made, they broke that standard with the Castlevania chapter making cosplays of nearly all the characters in bulk without regard for bigger fans of those characters. Other players see the cosplays as "good enough" but fans of those characters certainly feel like they got slapped. That rift never should've had cosplays and they should have taken the time to bring those characters into the game gradually with the time required to make legendaries. I have no idea why they rushed it all in.
Thats also my first time hearing of why the castle wasn't a map lol
It's a pretty disappointing half measure yeah. I don't want to play Trevor wearing Simon's clothes and a wig, I want to play Simon!
Not being able to complete the Alucard, Trevor, Sypha or the Alucard, Richter, Maria trio bothers me a lot. We were so close to the Castlevania 3 cast and Rondo Blood cast reuniting (except ig Grant but even the anime couldn't be arsed to include him). It's just strange.
Richter and Alucard only have voice lines in lobby too, which is just lame (though I love Alucard's model). Ik we're basically just retreading the same ground, but Castlevania deserved the whole 2 Survivor Killer + Map combo instead of just Survivor and Killer. It kneecapped the Collab from the start imo
I believe it was on a King or Slasher Radio interview that Mcote stated a Castlevania map was too samey an idea to do right after Forgotten Ruins.
Strahd was also the initial choice for being DnD's killer (he's literally the mascot of their horror book after all) but got passed on for Vecna because doing a licenced Vampire killer right before adding Count goddamn Dracula to the game was a silly idea.
It's just a case of poor planning imo. They couldn't make the obvious DnD killer because he'd be cannabalized by Dracula, and they didn't want to add the obvious Castlevania map because they had literally just made a dark fantasy magic stronghold.
So then why'd they do DnD and Castlevania back to back in the first place?? L BHVR
Simon Belmont is my favorite Belmont in the whole series and I just can't stand that cosplay on Trevor lol. I was fully expecting the resident evil chapter 1 treatment of 1 male/1female survivor/1killer/map package with legendaries. Hoping that it was gonna be Simon and Shanoa. Man did I ever get roundhouse slapped in the face when not just 1 but both ended up cosplays and the chapter was cut in half lol. I just hope they can turn things around eventually and make it right.
A 2nd chapter would be able to fix all of those problems if they are willing. And its not like Castlevania isn't popular in the game, nearly every 2nd trevor/alucard/soma i've seen is a p100 and Dracula gets used alot more than Xeno or even Vecna. Its just that barely anybody talks about Castlevania in the game
not after what they did with richter, i hope they never butcher anything else from castlevania.
Theres still a chance his face might get fixed with the big graphics rework 😞 but yea i've seen several people refuse to buy him even tho they wanted him. There was tons of feedback on it too from all social media channels/the forums, everything. And yet nothing was done.
Big Castlevania fan here and Dracula main since his inclussion.
Im surprised people here are saying that Castlevania content in this game is lackluster while it has been one of the chapters with the most content they have ever released. The only thing missing is a map (which is a shame tho, i would have loved a Dracula's Castle map).
But for CV chapter we got:
And thats ignoring the post launch Dracula and Richter skins we got (even if the Richter skin is rightfully "controversial"..). Dracula new skin is incredible.
The Castlevania content was bloated. As i said the only thing missing is a map…
There is also one issue i have with Dracula. As i said he became my main killer and i love playing as him, but i somehow still feel like his abilities could have been different…
And i dont mean that they seem to be directly the same from other killers (95% of the killer cast is like that) but more like in the games Dracula almost never goes into Wolf form for example. I think it only does in his Dracula X Chronicles fight in the PSP. The developers literally said in the Castlevania chapter streaming that they knew Alucard could turn into a wolf in the games so they though it was "cool" to do the same with Dracula in DbD.
I think Bat form is fine as he does seem to transform into bats more times, but instead of the Wolf form i was expecting him doing different spells similar to Vecna. Dracula in the games is still a sorcerer that usually attacks with fire magic, blood magic, necromancy…
But hey im still happy with him and the content we got.
Saw rift was the first licensed one with pig getting the beartrap crown thing and tapp getting the barbeque outfit.
And i wouldn't say that anyone was complaining about the amount of content from castlevania. Its the quality of the content, particularly on the survivor end, where the complaints are mostly from. Dracula was absolutely fine skins wise and everything besides the wolf form being an odd addition where u tend to feel like playing in his vampire form more since its closer to the source material. But survivor wise, we got Trevor. Thats it. Then we got alucard, and soma. But what happened is trevor's "Skins" ended up counting as cheaper replacements for other characters, that some wanted WAY more than Trevor himself. And we got lots of cosplays in the rift, all of which again fully blocked those characters from ever joining the game.
I certainly did not want cosplays of my favorite characters. And i have not complained about how much content we got, i wasn't even that worried about a map. But the quality of the content recieved absolutely butchered some fans hopes and expectations, not even including Richter. I'm not trying to sound arguementive or anything just clarifying its about the cosplays that never needed to be there, when we could have had those characters in the game over a period of time. And the hope that they can still add them later, perhaps in another chapter. You are right as the Castlevania chapter was bloated, as they tried to shove everything in at once sacrificing several characters in the process. As of right now to me Shanoa, Simon, Maria, Sypha, Leon, Jonathan, and Death are NOT in the game. Just cosplays, that I don't even want to use because it does not feel like you are playing those characters at all.
I totally understand the sentiments about those "cosplays". I suppose it was the only way for them to try and get more Castlevania characters into the game without paying even more or needing more time to model those characters…
And i'm still hoping they can someday find the time to model those characters, as they are still wanted.
One primary piece of feedback I have been trying to get to the dev team, is that Castlevania fans still want the Castlevania Cosplays, as Legendary skins.
As Shanoa said, it's not the quantity of the content that I find lackluster but the quality. FNaF launched with 2 Springtrap legendaries, 2 very rare outfits, the neat survivor shirt set, and later added a blighted skin, and I still consider the Collab lackluster for halfassing the map and power and not going for a survivor.
We've all said our piece regarding the cosplays, so I won't mention them again, but that aside, I don't find Trevor or Dracula's nonLegendary/visceral cosmetics appealing. The outfits themselves are rather unremarkable to me. There's nothing wrong with them, I just only tend to open my wallet for skins that swap the characters (and even then only if they're on sale or in a rift). It doesn't help that both their base models and Bloody cosmetics are some of the best in the game, and that Dracula spends a fair amount of the game as a wolf and bat that don't change with cosmetics.
Even still, Richter looks like Zoolander with his face stuck doing blue steel, and he, Alucard, and Soma only getting voice acting in lobby just makes me wonder why it was so hard for other characters like Simon or Sypha to get the same treatment.
There being no map is such a big missed opportunity that I'm probably going to consider this collab lackluster until we hopefully get one. They added Castlevania, and they forgot to include Castlevania.
On a certain level, I am just glad we have the ip in the game at all. I play Trevor and Alucard all the time and this is one of the best versions of Dracula for the game to grab (though I agree Wolf form is a bit unfitting for him), there's just a lot of opportunities left on the table that I can't help but feel unsatisfied.