Jason is Amazing but i feel like that only he he has something that he doesn"t need.
Jason is super fun and balanced but i"ve got a question why do survivors in injured by a hook spike why do they get 10" hindered? To me there is no reason for him to have it when he gets faster after performing a jumpscare and the duration of the haste is decent. So what if instead The Animatronic (springtrap) would have it? whenever survivor has a fire axe on them they have 10% hindered since sprinngtrap is somewhat worse jason. So why not give him some love?
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I posted this in another thread of how I would change him to make him not grind the game to a halt
He most definetely should not to see survivors doing objectives while in OE.
Still I would also lower or even remove his haste after appearing he does not really even need it. He has ranged attack he does not need the speed as he is not just a M1 killer.
I would also give him a timer not sure of the time limit but if he stays in OE over that timer he will lose all information he could gain from it normally. This would be there to make camping harder and make him come out of power more and not just sit in it most of the time. The time limit would be something quite long like 30-60 seconds.
These would be the three nerfs I would do to his base power and with these he still would be totally fine and not really even that much weaker just better for gameplay wise so matches don't grind to a halt everytime he is in power.
i can see where are you coming from but the fact that he is still punished by camping that his jumpscare 3X longer which already gives them enough time but i understand. I just hope that springtrap gets buffed just like with the change that i said.
He can out of decent distanse away and get there fast with the speed boost and even throw from distance so he really don't need it to be that easy.
true he needs some small nerfs but other than that he is fine unlike springtrap (he is my main)
even though the haste he gets is not that bad so i think he should have it but not the hindered when they are injured by a hook spike, but for sure they should nerf the deputy badge addon by making it so the gen if it is already regressing the addon will not damage it and at the moment i caN"t think of anything else
I'm pretty sure you only get that hindered if you do the 'extract' interaction, no?
So it's not really that big of a deal, just don't do the interaction.
no they get hindered when they get injured by a hook spike
No you don't. You can move normal speed after you land after the spike hit. Slowdown comes only when survivor starts to remove the hook.
ohh you mean that. but isn"t that the point? since other range killers also slowdown similarly to jason, but the hindered is from the moment that they get impaled by a hook spike and not when starting removing
You are now confusing the view point we are talking about survivor slowdown not the killers. Survivor does not get hindered until they start removing the hook.
ohh ok my bad but still they are hindered even if they are not removing it (it has to be a hook spike only) sorry for the arguments
Could you explain like what you mean by the hindered in this case as by data survivor will not slowdown at all even if they are impaled by the hook spike. Still if they start removing it their speed drops to 0.9x so they are 10% slower while doing the extraction.
I just want to understand what you are trying to say like if you mean them getting pushed by the spike or what?
no what i mean is once they start running after the hit they get hindered until removing the hook spike which means that it isn"t once you start removing it but it is right when you get impaled so you will be hindered as long as you are impaled (running with it). Cause if you hit them with a normal spike (not a hook one) they just get injured
Like I am sorry but you are mistaken. They don't get hindered until they start removing the spike the benefit the killer gets from the spike being in the survivors is the aura read on the spike itself. The hindering effect only starts when survivor starts removing it and the killer loses the aura of the spike when they start removing it too. So the survivor has to weight the benefits to remove the spike and get slowed down or give the killer the aura information.
Most people don't seem to know this so they start removing the spike right away so they get slowed down. That might be the reason why you think they get it straight away after getting impaled.
thing is that once you (as a survivor) get hit by the hook spike, you become hindered right at the moment when you get hit and until you remove it (or he downs you)
Like sorry but you are mistaken like I ask you go watch any gameplay on survivor point of view against Jason and find a point where full healthy survivor gets hit by his spike the only status effect it gives rightaway is broken as it prevents healing when in the survivor. Still the hinderance status effect does not come into play until they start removing the hook spike. I am not trying to be anyway confrontational here I am just trying to make you realize that you are not correct in your statement. I am not sure if you mean the broken status effect and are mistaking that to Hindered status effect?
question once you get hit with it, is the removing action automatic or you can hold it as a "hostage" similiar to springtrap"s axe… except that springtrap can recall it.?
Yeah its the same as the axe you can hold it on you as long as you want but as I said Jason sees the spike aura the whole time inside 28 meter range if you are not removing it. With that its like artist crows she sees their aura if you are not repelling them from yourself.
hello i just wanna say that i saw clip of that and now i feel really stupid so i am so sorry for wasting your time.
No problem man everyone has those days where they swear something is one way but then realize that its not. Happens to me time to time too. I have so much information of this game in my brain that sometimes I literally remember something totally wrong too. I enjoyed the conversation it was way better than the all cake drama going on the general side.
glad that i am not the only one but i just hope that what i mentioned about springtrap that they will implement