After 3 days, Jason seems more balanced than I initially thought.
I've played against baby Jason's, already super good Jason's, and in between, at least 70 times in the past 3 days. From my initial thoughts, the map traversal was OP, however there were so many situations where spawning on a window and pallet was less than ideal for Jason and gave me plenty of time to find a liable loop. It's no doubt a very strong power, but it is limiting as long as the survivors play smart about it.
His spear is a really good skill based power that takes some time getting used to. The fact you have to lose distance and go out of your way even just slightly to replenish the spear is a good balancing factor to the power.
Im not completely sure but it I had to guess my escape rate against him is more or so 55%, but this is high cause of all the new Jason players not playing him in his optimal way. Overall I do believe Jason is a more balanced killer on release.
Comments
skill based lol, his projectile is drastically easier to zone with than huntress or deathslinger it requires significantly low levels of skill to use that part of his power.
Doesn't diminish the fact that it's still skill based and takes time getting used to. New Jason players arnt gonna be hitting crazy spear shots right off the bat. Same as huntress and death slinger.
… Why? What are your arguments for this? As a huntress main who has played Jason and despises his M2 as being grossly inferior, I'm curious why you think his M2 is better at zoning, and requires 'significantly low levels of skill'? You used words like 'drastically' and 'significantly' but I'm not sure I understand.
His M2 is slower, has frame locks, and the projectile is slower than a hatchet. How is that low skill, and better than huntress? How does him throwing a spear make better zoning than Deathslinger whom on hit actually drags you through zones?
His wind up is a lot lower than huntress meaning it's easier to threaten survivors with it, compared to huntress which is a lot longer. Like, if you are actually a huntress main you should know how long it takes to get a fully charged hatchet, Jason just has that all the time.
As a Huntress main let me help inform you that most of my shots do not require a fully charged hatchet. You saying a fully charged hatchet takes longer than a spear throw is irrelevant. A fully charged hatchet serves different purposes than a fast-toss lobbing hatchet. You don't just get to pick the one that takes longer and say 'I will compare the spear to that one, because it's more convenient for my argument!'
I'm just asking if, like, you actually have an argument here because you should know your own points, to borrow the phrase from you. I'd also still like to know why you think it takes less skill, which you have not addressed since leaving your undeservedly snarky comment to the OP.
… Right having access to a fully charged hatched all the time at a much faster rate is totally not great for zoning and being 115 movement speed also totally does not make it easier and less skill based than huntress. I don't think I'm capable of making an argument you like so hope you have a good day.
I honestly just enjoy going against him, if this is what a strong killer is like I'm okay with this. I love it when I get a dodge, and how he is always switching target keeping people on their toes.
if he is strong, then whatever, I just want a killer I can interact with.
Lmfao, it's about a third the size of a hatchet and that is a pro and a con. Dodging the spike isn't some Herculean feat that cannot be done multiple times in a chase against a good Jason. His speed is also conditional and if he enters OE to replenish a spike and get the speed back, you can make insane distance if you crouch at the right time and psyche him out.
It has been three days, please for the love of God try to get better and not ask BHVR to bend the game to your will.
It's not a fully charged hatchet. It doesn't go as fast, doesn't go as far. Why are you comparing it to a fully charged hatchet? That's just erroneous. The only moderative values on charge time for hatchet are speed and distance.
As for 115 making him less skill based than huntress - My brother in the mist that's not what you #)%#%'ing said. You said his projectile was easier and better to zone with. Why are you changing the goalpost and bringing up haste now?
At least I agree with your last point. Good day.
Anybody complaining about a Jason spike need to face more huntresses
Exactly. A good Huntress will make the game feel like an interactive cutscene where you watch your entire team get dispatched by Agent 47.
Jason needing to reload between each shot is already such a massive difference between them, Huntress can down 3 survivors and get an injury before needing to find a locker.
100%. This. My girl is incomparable to Jason in the ranged department. He can have his haste on OE, just leave Huntress alone.
I think what I like most about Vsing Jason is he's one of those Killers who genuinely requires paying attention to your surroundings. You can't just zone out on a gen when you're facing him.
Knowing where the windows and pallet spots are and anticipating him appearing there will improve your experience against him dramatically.