Im done with knight
This killer is mess right now even he got buffed he still sucks more than weaker killers which can control their powers and its not crap AI or rng factor. I like his looks just medival knight in plate armor with some gothic style is something nice but his problem for me are his guards, when survivor is chased with guard he can bug the guard on window by just vaulting it or walking to it and then changing patch which bugs the guard and makes his path around the loop so experienced survivors can mess with knights guard like with little bit faster zombie which kills his power because you cant get hits as you should. He is just like legion noob stomper who destroyes weaker and newer players but has no control over his power against skilled survivors, if I remember corretcly that window thing was bug and now I read somewhere that is now feature classic bhvr maneuver what they dont want to bother fix or cant they make it feature.
Comments
No offense but Knight is a more than decent killer already.
no he isnt he sucks if the survivors know how to exploit the AI you HAVE to babysit the guards wich is not doable anymore due to the massive nerfs he got with his "rework" (gutting)
He would be if his ai on his guard werent same in bugs and stupidity as nemesis zombies only difference is nemesis zombies arent his main power but secondery trade of for having mobility as info and survivor harrassing tool but knights guards are his only power. He can be good against survivors that doesnt how to run him but
The Knight becomes atrociously weak on higher MMR since survivors there know all the exploits that counter guard AI, such as>dropping a pallet makes the guard take a detour around the loop (despite that theyre able to phase through pallets anyways)>briefly running next to a pallet or window (without actually vaulting) will make the guard go to that vault and face it, then stutter for a bit before continuing chase, giving free distance and a safe way out of a dead end (e.g. you can get chased into the autohaven crane, touch the vault, then run back out around the guard while he's B-lining to the window to just stare at it)>tapping a survivor on hook to cancel the guard instantly, even if you don't plan on actually unhookingthis is true and they didnt fixed any of this his guard should go throught palett or window vault if survivor vaults it (maybe he should go around if he drops it) but instead he goes around the whole loop and with current knights feature you can be close to your guard who is cahsing someone because he will dissapear 3 times faster so from assasins 12 seconds chase you will get like 4-5 seconds which is nothing, overall knight sucks his power is just bad and buggy ai so other weak c-tier killers such as trickster or wraith,doctor can control their power and get more use of it than knight against better survivors who know his guards weaknesses.
They basicaly nerfed or almost removed his doubletap potencial and only guard who can be used in close quoters is jailor because he wont dissapear as fast as assasin or carnifex. He would be solid if his guards ai would work but in my experience his guards are most time less usefull than nemesis zombies which arent even nemesis main power compare to knight, even survivor bots are smarter and more cunning than knights guards.
yes but might i introduce: Drunk jailer
I havent heard about this one but few days back I got bug with jailor he was running while bieng stuch at shack window and other time was I believe shack corner, first I thought he had his animation buged like nemi zombies had on rpd drops or hills but survivor he was suppose to be chasing was chilling on another loop, and second time I found him on gen, so if this is the drunk jailor?
basically jailer spots someone but the speed bugs out and he veryyyy slowlyyyy floats towards the original point of spotting before starting a hunt
This one kinda hard to spot because I use jailer as tool to cut off survivors moist times but I think I have seen this one too.