New Survivor and Killer perk idea

Survivor Perk:

  • You don't get blinded by any means.
  • The time you can see aura of anythings(teammates, killer, gens, and other objects) increase by 1/2/3 seconds. (For example, you can see killer's aura for 5+3 seconds when you equip Alert with perk tier 3)

Killer perk:

  • The range of aura rearing increases by 6/7/8m. (For example NTW's aura reading range becomes 32m with perk tier 3)

I thought about these designs by thinking "what if there was survivor version Lethal Pursuer and Killer version Open-handed?" How do you think about these perks?

Comments

  • @Astel said:

    Survivor Perk:

    • You don't get blinded by any means.
    • The time you can see aura of anythings(teammates, killer, gens, and other objects) increase by 1/2/3 seconds. (For example, you can see killer's aura for 5+3 seconds when you equip Alert with perk tier 3)

    Killer perk:

    • The range of aura rearing increases by 6/7/8m. (For example NTW's aura reading range becomes 32m with perk tier 3)

    I thought about these designs by thinking "what if there was survivor version Lethal Pursuer and Killer version Open-handed?" How do you think about these perks?

    Eyes of Belmont already has that aura extending effect. An Open-handed for killer probably wouldn't be balanced like it is for open-handed

  • @CompetitifDBD said:

    https://forums.bhvr.com/dead-by-daylight/discussion/452886/new-survivor-and-killer-perk-idea

    Eyes of Belmont already has that aura extending effect. An Open-handed for killer probably wouldn't be balanced like it is for open-handed

    Oh yeah I somehow forgot that perk exists. Though in what I suggested, the extended aura also works not only for killer but also for teammates and other objects' aura.

  • Its not that great compared to other perks. Its just a weaker dark sense but with that aura duration buff