I would still prefer michael having ability that lets him place shimmers or a ghost projection of him that remain in EW 1, they dont injure just slowly walk up to the survivor making them scream and get fatigued slowed down briefly maybe even exposed for real michael to know their position if across map
Also rather make him undetectable at EW 2 when out of chase and detectable when in chase, would be more fun this way and more balanced than perma undetectable.
Also rather make him undetectable at EW 2 when out of chase and detectable when in chase, would be more fun this way and more balanced than perma undetectable.
Except i'm not advocating for perma undetectable when out of chase, just undetectable when he's using his stalk ability. (as i stated in the thread title.)
Except i'm not advocating for perma undetectable when out of chase, just undetectable when he's using his stalk ability. (as i stated in the thread title.)
Oh woops, i totally blew that one up..
Ok yeah that one is even more realistic and would be really nice one for his arsenal.
Tldr: This is an archived version of the DBD forum, it has all posts, comments and media. The archived data will be published at the end of October. This site is not in any way affiliated with or endorsed by Behaviour Interactive.
Comments
It would make the Jewellery add-ons much better to be fair.
Jewellery Box I think makes Michael just short of 4m/s when stalking and no one is in sight. He'd be like a tall Pig. 😅
No sure how needed ofc, since 16m TR is pretty small... how much it'd make a difference at base is questionable... but food for thought.
Edit: Did the maths again, EW2 with just Jewellery Box is 3.588m/s. EW2 with Jewellery Box and Jewellery is 4.14m/s…
So that would be an interesting set of add-on options for Stealth Myers.
True because Ghostface has it
what would even be the point of this
spooky myers, thats the point
I would still prefer michael having ability that lets him place shimmers or a ghost projection of him that remain in EW 1, they dont injure just slowly walk up to the survivor making them scream and get fatigued slowed down briefly maybe even exposed for real michael to know their position if across map
Also rather make him undetectable at EW 2 when out of chase and detectable when in chase, would be more fun this way and more balanced than perma undetectable.
Except i'm not advocating for perma undetectable when out of chase, just undetectable when he's using his stalk ability. (as i stated in the thread title.)
Oh woops, i totally blew that one up..
Ok yeah that one is even more realistic and would be really nice one for his arsenal.
I run vanity mirror and that would be so amazing.