Ghost face and a survivor bugged after some kind of safe

SUMMARY OF THE ISSUE:

  • Ghost Face can‘t pick anyone up, is unable to break pallets and couldn‘t get stunned by pallets
  • One survivor can‘t move for the rest of the match and is slugged on the ground without anyone being able to heal them
  • Game doesn‘t end after the endgame collapse

PLATFORM: Ps5 (probably all)

STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED:

  • One in my team safed another survivor by a pallet or with a flashlight on the game map, after which we ended up in this situation

VIDEO:

https://youtu.be/SwmhU3iwKpc?si=qS09wd7RRgmI4JHm

https://youtu.be/4MyDfHz3AjY?si=-_EDXavpuezMPAeb

PLAYER LOGS:

  • Player logs are required from PC players only.

@Langweilig said:

In 2 vs 8 there a bug can happen with Wesker, which makes you unable to move and the game doesn‘t even end after the endgame collapse ends.

I now encountered another issue with ghost face, who was unable to break pallets (on the game map) and couldn‘t pick anyone up. It was caused by some type of safe (pallet or flashlight). There the game also didn‘t end after the endgame collapse ended.

In both cases the affected survivor and killer could only DC and eat the penalty.

Solution: (More abandon options)

  1. Survivors/killers can DC without a penalty as soon as the endgame collapse ends, so they aren‘t endlessly trapped in a match.
  2. When the killer hasn‘t broken a pallet, hooked a survivor and didn’t vault a window for X minutes, they can DC.
  3. Survivors being carried by a killer or the killer carrying a survivor for a whole 60 seconds without dropping them allows them to DC.
  4. Survivors/killers not being able to move can DC after X minutes.

https://youtu.be/SwmhU3iwKpc?si=Cjif04RUW_wAyz-l

https://youtu.be/4MyDfHz3AjY?si=-KRxoM6R2izIcjwb

Comments

  • Is this bug still occurring on 8.7.2? Thank you!

  • @Coordi said:

    Is this bug still occurring on 8.7.2? Thank you!

    I‘m not sure, because it happened in one of my matches, where a teammate did a safe (and I wasn‘t near them as it happened). I just noticed that the teammate couldn‘t move and that the killer wasn‘t picking anyone up.

    I‘m also pretty sure it had something to do with 2 vs 8 which was active during that time. Maybe it was even connected to the Wesker bug.

    Sadly the clips is all I have for you. I‘m sorry.

  • @Langweilig said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3940607#Comment_3940607

    I‘m not sure, because it happened in one of my matches, where a teammate did a safe (and I wasn‘t near them as it happened). I just noticed that the teammate couldn‘t move and that the killer wasn‘t picking anyone up.

    I‘m also pretty sure it had something to do with 2 vs 8 which was active during that time. Maybe it was even connected to the Wesker bug.

    Sadly the clips is all I have for you. I‘m sorry.

    Thank you, we will keep the thread open and I will keep an eye out for further reports.😍

  • @Coordi said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3940614#Comment_3940614

    Thank you, we will keep the thread open and I will keep an eye out for further reports.😍

    One more thing, could you share the discussion about more abandon options with someone in charge. There I suggest a few things where players should be able to abandon when they are unable to play the game because the are affected by bugs.

    https://forums.bhvr.com/dead-by-daylight/discussion/445502/we-need-more-abandon-options-specifically-for-bugs

  • @Langweilig said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3940616#Comment_3940616

    One more thing, could you share the discussion about more abandon options with someone in charge. There I suggest a few things where players should be able to abandon when they are unable to play the game because the are affected by bugs.

    https://forums.bhvr.com/dead-by-daylight/discussion/445502/we-need-more-abandon-options-specifically-for-bugs

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