Thanks for switching Course on Knight's Individual Cooldown Bug

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It was so awesome to play as and I was SO disappointed when you seemed to just disregard our pleas and released knight without it. I guess that tune changed and that means so much to know our voice came through in the end. Thanks so much.

Comments

  • Biggest W in the patch, more excited about it than about Dracula. Seems like i'm back to play Knight again.

  • Even though it took the developers a while to make these changes, I am very happy they made them. Thank you for doing these changes. Very happy about it.

    I hope he will get future changes that we wish for a long time

  • Overall good changes, now I can see more soloq teammates die by guards :)

  • @Langweilig said:

    Overall good changes, now I can see more soloq teammates die by guards :)

    Oh no! Not spooky scary solo queue!

    I still think the cooldowns are excessive but whatever.

  • @Ohyakno said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3784732#Comment_3784732

    Oh no! Not spooky scary solo queue!

    I still think the cooldowns are excessive but whatever.

    Are they shorter or longer now? (I don‘t play him.)

    Honestly the few times I played against him the guards constantly downed them and I was just running around picking them up, but the thing is I never got caught by the guards, so no idea what they were doing. The knight player had not even to help the guards with downing them.

  • @Langweilig said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3784737#Comment_3784737

    Are they shorter or longer now? (I don‘t play him.)

    Honestly the few times I played against him the guards constantly downed them and I was just running around picking them up, but the thing is I never got caught by the guards, so no idea what they were doing. The knight player had not even to help the guards with downing them.

    Each guard will have a unique cooldown. Assassin's is 30 seconds, Jailer's is 25, and Carnifex is 20.

    With how much counterplay the guards have, a survivor has to be very ignorant to get downed by them.

  • @Caiman said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3784738#Comment_3784738

    Each guard will have a unique cooldown. Assassin's is 30 seconds, Jailer's is 25, and Carnifex is 20.

    With how much counterplay the guards have, a survivor has to be very ignorant to get downed by them.

    With how much counterplay the guards have, a survivor has to be very ignorant to get downed by them.

    I don‘t want to speak about it, but I will say soloq.

    So are the new cooldowns better? I read a lot of mixed opinions about it?