New Billy is immune to stuns? (while in overdrive)
As in the title, I will also add video.
Situations like this happen all the time and I really have no idea how to deal with them. I feel like that little window of perfectly dropping the pallet before Billy knocks us down or breaks the pallet with the saw has completely disappeared and it's just not possible anymore. The video shows that the timing of dropping the pallet was perfect, and as a result I still get hit by the chainsaw. It looks a bit as if the server had trouble identifying what happened first and consequently - at exactly the same time Billy gets stunned and I get downed.
Comments
Your video shows the hit was fine. Look at this screenshot. You got hit way before the pallet was near 50% dropped. Pallet stuns don't happen immediately after a pallet starts to drop. The pallet has to go down to something like 50% before the game considers it a pallet stun.
Damn, trying to stun sprinting Billy in overdrive. Definitely ambitious...
"You got hit way before the pallet was near 50% dropped. Pallet stuns don't happen immediately after a pallet starts to drop. The pallet has to go down to something like 50% before the game considers it a pallet stun." - You can see in the top right corner that I got points for pallet stun in the same frame that UI switches my icon to be downed.
https://i.imgur.com/sKszeiB.pngIt doesn't matter if you got points for a pallet stun. Pallet stuns don't actually register a stun, until the pallet is dropped by around 50%.
But it doesn't make any sense. If the game rewards you for a stun that means that you stunned the killer, then how do I still get hit? It's clearly an issue without and logic explanation.
The best solution would be to remove the score event if the stun doesn’t happen, so that it doesn’t confuse players.
I'm not sure if we're watching the same video. The stun indeed happened… that's the whole point of this thread.