Why can't Nemesis have a rocket launcher, sprint ability and/or more zombies?
Why can't Nemesis have that?
Why can't Nemesis have that?
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Rocket Launcher just isn't something that fit in DbD when the chapter initially dropped, how ever with Xeno's turrets I believe thats now an open door.
As for the other 2... ¯\_(ツ)_/¯
Xeno's turrets wouldn't justify the existence of things like actual guns and explosive launchers as the turret is a Survivor tool for defense against the killer rather than being able to use it for offense to attack with.
It's also why they chose to use a flame turret instead of a turret with bullets like seen in Aliens or why Leon got a Flash Bang instead of a Frag Grenade, as traditional ballistic projectile offense weaponry doesn't belong in this game, even Deathslinger's weapon more of an harpoon gun than an actual gun.
From what I've read in the past:
1. The rocket launcher was discussed during Nemesis' power discussions, but was deemed quit problematic to incorporate into the game at that time.
2. There isn't a reason for this really, but not sure if this was even considered. Maybe a Power rework idea to put forward?
3. At the time, they tried more than 2 zombies, but it appeared to be difficult to make it work - either too oppressive, took too much processing power which may have affected other aspects, or simply became a bit overwhelming.
Now, maybe these may be revisited. The sprint certainly and perhaps an additional zombie. Rocket launcher may be quite a challenge currently.
He should have more zombies. Now if we can have 4 bots in game, it should not be hard to add more zombies.
I'd like to see his some add-ons being reworked to add more zombies.
For 3, they said they added more zombies but engine did not allow them and created some issues. But now we can have 4 AI, so maybe this is no longer issue for them.
I don't know about a rocket launcher, but I do wish Nemesis got a more interesting ability that fits his identity as a powerful, deadly pursuer. Hitting survivors with a limp noodle doesn't feel all that great for a being as strong as Nemesis.
Rocket launcher would be an insta-death instead of an insta-down...
Give Nea back her spray paint so we can freely tag the realms🥳
If that was the case then it would be a new Mori animation.
Like others have said, we can have 4 survivor bots so I don't doubt that Behaviour can add more zombies for Nemesis.
I thought the same thing until I reminded myself we have Deathslinger, Flash Bangs and like you said now turrets.
I don't feel like I'm playing Nemesis. When I played Resident Evil Re:Verse or Resident Evil: Resistance, I actually felt like I'm playing Nemesis.
theyre definitely possible with the right balance they could work but im not sure if the game designers would want that
maybe they changed their minds after 3 years? online service games arent always going to be the same they could add all these in
As I mentioned, they could revisit them now, as what was said was at that time things were different. They could start looking into these again, although I feel some Killers are in greater need of attention than Nemesis right now.
It would be possible to add a red addon for the third zombie, I think Nemesis would be more playable