thank you for nemesis bhvr and capcom. i wish to ask

Hi, bhvr, first of all I want to thank you for this awsome killer. I really like it. his zombies🧟 need a little help tho. they usually bump into things and they have trouble with detecting survivors. this is my only christmas wish. thank you & happy holidays!! ⛄ 🌟

Comments

  • You need to get your head out of the sand. If more than 2 years has passed and there are no big changes made to nemmy other than nerfs to addons Mikhail's Eye and Marvin's Blood then you have to come to ground that they'll never make good changes for nemmy.

    I mean, look at Licker's tongue.

    • Buff (undocumented): increased the Duration increase to the Hindered Status Effect from +0.15 seconds to +0.2 seconds.

    Why in gods name would they not rework this addon?

  • The zombies were inevitable going to be terrible. AI in this game should have never been a thing. I wish and hope they removed the zombies and made something more appealing around his whip or something new, but the zombies were a terrible idea for gameplay (yet creative).

  • @adaw0ng said:

    The zombies were inevitable going to be terrible. AI in this game should have never been a thing. I wish and hope they removed the zombies and made something more appealing around his whip or something new, but the zombies were a terrible idea for gameplay (yet creative).

    Dumb as they may be, his zombies are the only reason he's not one of the worst Killer in the game since they provide info and can possibly carry chases and give some gen slowdown with the right perks (Discordance, for example, attracts zombies when triggered). Even if his tentacle was stronger or if the infection had some actual consequences he has no mobility and no built-in slowdown or even area-denial/info without the zombies.

    Trapper would arguably be stronger since (now with 10 traps and Haste) he can lock down a ton of loops to make some maps miserable to loop in despite being an M1 Killer.

  • @Skillfulstone said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3603904#Comment_3603904

    Dumb as they may be, his zombies are the only reason he's not one of the worst Killer in the game since they provide info and can possibly carry chases and give some gen slowdown with the right perks (Discordance, for example, attracts zombies when triggered). Even if his tentacle was stronger or if the infection had some actual consequences he has no mobility and no built-in slowdown or even area-denial/info without the zombies.

    Trapper would arguably be stronger since (now with 10 traps and Haste) he can lock down a ton of loops to make some maps miserable to loop in despite being an M1 Killer.

    The idea of AI being able to harass, injure make it impossible to for example open gates is just horrible and bad designed in my eyes. I’ve seen zombies blocking the way on indoor maps making it almost impossible to even unhook. They also said they didn’t want flashlights to interact with killer’s powers yet they are still the best counter to Nemesis’s zombies since they probably don’t know what to do with them (no pallets or in a deadzone in general and they can chase follow survivors constantly or patrol gens making it impossible to be done properly). They should either die once they injure or infect somebody so at least you trade a health state for doing your objective, add some special item to counter them or in general just remove them and rework his whip.