What’s the difference between basekit blight and basekit blight with addons?
So I don’t own blight in dbd and I’ve never seen any gameplay of him on yt but I’ve always wondered what’s the difference between basekit blight without addons (cause I always hear that his basekit without addons he is considered balanced) and with addons?
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The general chatter (surprisingly from both sides) is that all his add ons are really good and turn him from balanced into op (this is a largely diluted translation from our brains mind you). EX: "Both speed add ons make it impossible to react".
For what it's worth, we personally don't give a damn about his add ons and only think they need looked at because both sides are agreeing.
Yeah I’m aware that his addons are broken as people say they are…but how does he function like without addons….. I’m sorry if what I’m saying doesn’t make any sense btw
Simply put, he has several very powerful addons that make him a lot stronger. Basekit Blight is a strong but balanced killer. But his addons add so much power to him that he becomes too strong.
With his strong addons he can move much faster while using his power, have more rushes, instantly gain rushes back after a hit, break pallets near instantly, see survivors' auras while using power, etc. They just add a ton of power to a killer that doesn't need it.
We're not the best at explaining either so don't worry
Without add ons most agree that he's fine because he has what amounts to interactive play thats fair on both ends. He's got mobility and a second way to hit, a CD and condition so he can't spam or abuse his power, and remove obstacles quickly. Survivors can play around his power as well by reacting or through the environment so it's not hopeless for them and they're interacting with the killer more in depth.
With add ons effectively "plays" the same but add ons reduce or remove most the "fairness" of the base kit.
A blight main could probably explain it better but this is the best we got
Alr thank you both of you for the answers! This was interesting to know about basekit blight!
Depending on what addons you use they can completely transform this killer. A very good Blight with Iri Tag and Alch Ring will slug all survivors at 5 gens. A decent Blight with Alch Ring isn't just a monster but almost unstoppable. A bad Blight with C33 can brute force his way through pallets.
With the right addons Blight becomes so strong, that he isn't even hard anymore. But the real scary thing is what happens when a good Blight uses them. Double Speed pretty much removes all counterplay, if you play it right and Adrenaline Vial makes this killer beyond forgiving. You messed up? Nah, here's another 2 rushes, that are faster than normal and even faster recovery after your cooldown.
His addons turn a very strong killer into an unfair and pretty much unstoppable monster.
First of all - there is not such thing as "Basekit Blight with Add Ons". Blight is Basekit when not using any Add Ons or not Basekit when using Add Ons.
The thing is that there is quite a difference between a Blight using Add Ons and one not using Add Ons. Because he has A LOT of really, really good Add Ons. This means two things - first of all, you can have lots of builds and second because you have so many good Add Ons, it is unlikely that you ever run out of them.
Other Killer sometimes only have a handful of good Add Ons. E.g. Pyramid Head really only has Range Add Ons which are good, the others are not really worth using. Blight has - Compound 33, Compound 21, Alchemist Ring, Adrenaline Vial, Blighted Crow, Blighted Rat. Those are not only way more than e.g. Pyramid Head, but they also cover a bigger variety and are stronger (compared to what they do, adding a bit of Range is nothing to refilling all Rushes if you land a hit or making you very fast).
Also, Add Ons remove Counterplay. E.g. Alchemist Ring... The best outcome for the Survivor is to dodge 5 Rushes. The second best is to dodge 4 Rushes. But if the Killer has Alchemist Ring, it does not matter if you dodge 4 Rushes or none. Same with Adrenaline VIal - instead of dodging up to 5 Rushes, you have to dodge up to 7 Rushes AND he has them back in half the time it would need normally.
And on top of all of that - every time a Killer Add On gets nerfed it is actually laughable that Blight can get away. I mean, they nerfed Marvins Blood (which, to be fair, was or still is the best Add On of Nemesis) before touching Blight. They even nerfed Add Ons from weak Killers like Clown...
So yeah, Blights Add Ons are problematic and one thing where almost the whole community agrees on that they need changing.
Ahhh
Alr thank you!