Why is Made For This and Hope still a combination which is in the game?

Seriously developers, I am loosing my patience with you. Playing killer against premades is impossible if not Nurse. Every game is Made For This and Hope with a minimum of 2 Commodius Toolboxes. What is it you seriously want from this game?

And don't come up with that nonsense again "it take time, we have other things to work on". At this rate what you are working on is becoming redundant because no one will want to play Dead By Daylight anymore.

Comments

  • @[Deleted User] said:

    https://forums.bhvr.com/dead-by-daylight/discussion/387948/why-is-made-for-this-and-hope-still-a-combination-which-is-in-the-game

    Loosing your patience? What are you gonna do, write them a threatening letter? I'm sure they are quivering in their boots.

    I'm sure they are going to nerf MFT, they always do. Unbunch your twisted panties and wait the 3-4 months it takes for them to gather data and form the change. Calm down man, Jesus this isn't your house insurance, it's a videogame

    When Thanatophobia got buffed, it got nerfed within 2 weeks because it was unfun. There has been no excuse regarding the before mentioned perks.

    I used to be able to play this game hours on end. Now play mostly 3 matches because of how unfun it has gotten since MFT + Hope + Buckle Up + FTP.

    On the brink of uninstalling the game, so that is what'll do yeah.

  • @[Deleted User] said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3515046#Comment_3515046

    Then uninstall it. 🤨 If you've reached that point in hating the game, stop turning it on.

    These complaints predated MFT, and they will remain after the perk is gutted into the ground. The game is never going to be tuned to your satisfaction.

    The game was well balanced before MFT and this haste/endurance meta came about. Both from a survivor and killer perspective. They only needed to work on tunnelling, facecamping and gen rushing. But low and behold, they decided to bring in the busted perks again for no reason.

    I had fun before. Not so much anymore. Every match against a premade is a lost cause unless they play for shits and giggles or you play Nurse. Every survivor game is camp/tunnel because people feel they don't stand a chance otherwise.

    I have 1000s of hours in the game and buy a new cosmetic almost every week. Me leaving the game, and others as well (I am not the only frustrated long time player out there), will hurt Behaviour financially. And with less players and less money, your experience will ultimately suffer as well.

    The queuing time at peak hours for survivor are already 5-10 minutes.

  • @[Deleted User] said:

    https://forums.bhvr.com/dead-by-daylight/discussion/387948/why-is-made-for-this-and-hope-still-a-combination-which-is-in-the-game

    Loosing your patience? What are you gonna do, write them a threatening letter? I'm sure they are quivering in their boots.

    I'm sure they are going to nerf MFT, they always do. Unbunch your twisted panties and wait the 3-4 months it takes for them to gather data and form the change. Calm down man, Jesus this isn't your house insurance, it's a videogame

    I'm gonna write a bad YELP review

  • @mca240 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3515032#Comment_3515032

    When Thanatophobia got buffed, it got nerfed within 2 weeks because it was unfun. There has been no excuse regarding the before mentioned perks.

    I used to be able to play this game hours on end. Now play mostly 3 matches because of how unfun it has gotten since MFT + Hope + Buckle Up + FTP.

    On the brink of uninstalling the game, so that is what'll do yeah.

    Thana got nerfed before any feedback was even taken in. The devs saw the usage rate jump to nearly 100% over night and made the change themselves almost immediately in the first available patch.

    Boil over received a buff before Thana that was also reverted two weeks after going live in the same way. So I guess you think that was also purely due to feedback?

  • I don't recommend this game to anyone anymore. Nor do people online judging by the reviews. It will deter people from buying the game. Again, hurting the game.

  • @AmpersandUnderscore said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3515046#Comment_3515046

    Thana got nerfed before any feedback was even taken in. The devs saw the usage rate jump to nearly 100% over night and made the change themselves almost immediately in the first available patch.

    Boil over received a buff before Thana that was also reverted two weeks after going live in the same way. So I guess you think that was also purely due to feedback?

    It was due to a number of things but mostly the outcry over how unfun it was and how unbalanced it made the game. 50-75% usage of MFT alone in my matches. The outcry over MFT + usage should be an immediate red flag to the developers and reason to nerf it. Only reason I can think of them not nerfing it yet, is they want to bolster their sales of the last chapter. Sure, you can get the character through shards but most people don't bother and buy the chapter.