Make bbq and wglf bloodpoint bonuses basekit

Since devs wanted to remove the bp bonus from these perks why not just make them basekit? Killers or survivors should be rewarded for good plays and playing the match well, and since literally nobody ever asked for them to remove these bonuses from these perks why not add them to basekit to make up for it, I don’t want to have to dictate which role I play based on bloodpoint incentive on killer or survivor

Comments

  • i dont know why this wasnt a thing back in 6.1.0

    the perk BP bonuses encouraged good gameplay

  • Honestly the amount of bp gain you get now is pretty insane if you just ride whatever side has 100%+

  • @Steakdabait said:

    Honestly the amount of bp gain you get now is pretty insane if you just ride whatever side has 100%+

    Well that’s kinda the whole point I don’t wanna have to dictate my gameplay based on those bonuses, I should be able to play whichever side without worrying about bonuses, sometimes I want to play killer and the incentive is on survivor so I end up playing survivor instead

  • They already have. Nodes are cheaper and Prestiging is faster.

  • @Leon_Scott_Kennedy said:

    Since devs wanted to remove the bp bonus from these perks why not just make them basekit? Killers or survivors should be rewarded for good plays and playing the match well, and since literally nobody ever asked for them to remove these bonuses from these perks why not add them to basekit to make up for it, I don’t want to have to dictate which role I play based on bloodpoint incentive on killer or survivor

    Agree. At least for prove thyself's..

  • @dbdthegame said:

    They already have. Nodes are cheaper and Prestiging is faster.

    It’s cheaper because there a HUNDRED prestige levels now per character, when it used to be three, so making them cheaper was necessary, but the grind is still super painful

  • @Leon_Scott_Kennedy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3490796#Comment_3490796

    It’s cheaper because there a HUNDRED prestige levels now per character, when it used to be three, so making them cheaper was necessary, but the grind is still super painful

    ...You realize P100 isn't supposed to be a given, right? It's not a standard for you to reach, it's there as a long-term personal goal to show your dedication to the character. You get nothing past Prestige 9, and you get all the important stuff by Prestige 3.

  • @dbdthegame said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3491336#Comment_3491336

    ...You realize P100 isn't supposed to be a given, right? It's not a standard for you to reach, it's there as a long-term personal goal to show your dedication to the character. You get nothing past Prestige 9, and you get all the important stuff by Prestige 3.

    Okay? What’s your point even here

  • I think my point was pretty clear. You tried to equivocate old P3-50 to P100. They are not the same. Devs implemented basekit BBQ+WGLF bonus bloodpoints because everything is cheaper. Not to mention survivor/killer incentives. Whether everything costs half, or you get double BP, are both equivalent.