Why was this addon buffed?
In 6.5.0 this addon that gives nurse 3 blinks was buffed to reduce the recharge penalty from 50% to 30%. Why? Literally why? Who's idea was this?? Please fire them!!!! There was no universe where this addon needed a buff, please undo it. In fact, undo it and nerf it past that, nurse having 3 blinks is ridiculous. This addon was already too strong after the inital buff that changed the downside, and then it was buffed again...It just doesn't make sense
Edit: Just realized how this post may sound, no, I did not just get out of a game with a 3 blink nurse. It just randomly came to mind and this change has always been stupid

Comments
it was one of her worst addons and is still mid.
No. Lol
its only good for bad nurses who cant get the hit with their second blink. Its not transformative to any decent nurse player.
It's not only bad nurses who can't get the hit with their second blink. Really good survivors can make it quite a challenge to easily blink to you, and a 3rd blink basically makes whatever counterplay she has completely void
eh fair enough guess thats true. I always saw it as an addon bad nurses crutch that good nurses easily play without.
it could be that too, awesome right...
starting to think it should just be reworked now lmao
Based on a tier list made by Otzdarva which you can read below, it's a meh add on at best, matching what I thought of the Add On beforehand.
There are a lot of add-ons that unfortunately reward bad play/low skill/mistakes. Look at this and then look at Spirit's Dried Cherry Blossom which basically removed the weakness of Mother Daughter Ring, which experienced Spirit players didn't need anyway, but not as experienced players could clutch on it. It's the same issue with 3 Blink Nurse. It affords you more mistakes than you should need as a Nurse and makes counterplay harder for even good survivors.
Not to mentioned the Flashlight burn which was removed from Nurse and many others (and this was a tool mostly used by good survivprs anyway). For real this buff isn't needed for Nurse.
Because the 50% penalty was put in place with the expectation that you would bring recharge to counter it, lowering the penalty from 4.5 secs per blink to 3.9 seconds per blink. With her latest add-on pass, recharge addons have been removed. Because of this, they reduced the penalty to 30%, still resulting in 3.9 seconds per blink.
yeah definitely not the worst idea in the world lol
Otz has said that this isn't meant to be a tier list, and is more based on cost and new players. He said new players are mostly the reason for the addons placement when I asked him
Still though it's weird, it's not exactly like recharge + 3 blink was very balanced, and now you get it with one addon, it's quite silly
Are you sure this is the case about the "new players" part? There are some add ons that are rated higher on that list which are somewhat tough to gain value out of unless you're atleast decent at the game.
On top of this, the killers I'm experienced with he's got bang on, and I'm far from new to this game.
without recharge addon this iri is torture and no nurse would run it.
Honestly I think both her iridescent addons need total reworks. 3-blink is bad design no matter what downside you give to it and 4.4 one-blink Nurse is just kinda boring and unfun for both sides.
That is just what he said, I would just have to disagree with him if he placed it there on an actual tier list anyways
Seeing as I don't play Nurse, I'll take your word for it.
Truth be told I don't either xd, just have friends that do and understand her really well at a high level
That's fair enough, even more reason then to take your word for it if more than one person has said it :)
the add-on used to have a drawback where it remove your ability to blink through walls. I remember tru3 trying the add-on and he said it is worst designed add-on ever. they changed it so that add-on is more usable.
i remember that, im pretty sure it wasnt quite so restrictive since it was actually based on LOS so you could blink through a wall if it had a hole in it or something. Idrk I tried it once in a custom and it was finnicky like that, still tho doesnt really justify what we have now, and I take tru3 takes with a grain of salt lol
This is worse than before since before you could just run heavy panting with it to make the penalty even less than 30%.
Even if that is right (idk the math exactly), it still only takes up a single addon slot now, def overall a buff imo
And even with this buff and a nerf to her other addons, you still never see this addon. It is weaker than omega blink.
Bit of an unreasonably high bar tbh
Nurses in comp do not even run this addon. The drawback is bigger than you think a very good nurse just does not need it since your blinks are going to be landing anyway.
Nurses in comp don't run this addon bc its banned XD
In the Henz showcase video in a nurse vs blight showcase there was a section where both blight and nurse were allowed to bring their absolute best addons the blight brought alch ring and compound 33 (obviously). Triple blink was nowhere to be found however. (post nurse addon nerf)
Supaalf a nurse main did a huge nurse winstreak with no addon restriction (before her addon nerf) and he chose to run omega blink addons, because they were simply stronger.
Triple blink is strong but in the hands of a very good nurse you simply don't need the 3rd blink in return for that downside.