Question about the auto bloodweb and Anniversary
We know it's abit late to ask but since we just remembered, why does the auto button on the bloodweb try to avoid anniversary items? We're curious about the answer.
We know it's abit late to ask but since we just remembered, why does the auto button on the bloodweb try to avoid anniversary items? We're curious about the answer.
Read THIS post.
Tldr: This is an archived version of the DBD forum, it has all posts, comments and media. The archived data will be published at the end of October. This site is not in any way affiliated with or endorsed by Behaviour Interactive.
Comments
I think the auto-button prioritises cheaper stuff, and anniversary stuff is priced at... uncommon level? I think? Which means if there are browns on offer it'll grab those over grabbing anniversary stuff.
Could also be they just didn't program Event rarity into it and so it avoids em altogether, dunno.
Well, while I dont know prices off hand, it prioritizes green over anniversary, which im sure is more expensive. Add to that theres no perks on my web so that reason is out as well.
Guessing BHVR messed up with how Event tier items are placed in the priority system then. Wouldn't surprise me if they're the placed lower than Ultra Rare.
I always just grab cakes before clicking auto.
Its still just feels weird ya know. We gotta remember to grab first before hitting the big red button. (On a side note: event items are same price as browns)
Oooh I didn't know that, then yeah something's really messed up on their end.
And to be fair I usually check if there's anything I really want on the bloodweb before clicking auto even outside of events so I'm used to it. I don't trust an automated system to make good choices.
Event rarity is scarcer than other items, so its considered more valuable despite the cost. Previously it was in our favor as event items were considered very rare+ and could be used for tome challenges, but now with autowebs it is a bit of an oversight.
We never tried using event items for rarity challenges. If they do count for those then that could explain something (they're being coded as very rare with alternative cost)