PLEASE rework Trickster
When The Trickster came out, I immediately mained him and got him to Prestige 3 and thankfully with mmr at the time, I started with relatively relaxed matches. His design, voice and laughing is one of my favorites in the entirety of dbd.
However, after awhile the Tricksters VERY flawed power design began to show in the worst of ways. I stopped playing him altogether and hardly ever play him now.
His power is rather unfun to not only play with, but also against. His slow speed also feels extremely exaggerated as he lacks any map pressure. Talking about him now, I already want to play him but I'm instantly discouraged because he's so unfun. Competent survivors roll over Trickster and as a console player I have to live with stupid recoil for throwing knives!
No map pressure, un-interactive power and you have to play perfectly to get any value out of him that counts. Perks and add-ons can only do so much when the power is so unfun and uninventive to begin with. Also, main event is just about the stupidest secondary ability in the game as you practically never get value from it. There is no number change or buff that could be made to Trickster that would fix the core issues of his power.
Literally anything else, please change the Trickster and scrap this power. Just change him into the Dead by daylight version of Lucio from Overwatch or something and that would be a hundred times more interesting and fun than what we have now.
Alas, I very much doubt Trickster is anywhere near the devs fix list and I also very much doubt this post would make a difference like many others before it. Still, I wanted it to be said.
Comments
I think is Trickster is one of the saddest examples of killers in the game. There's many killers that are unfun to face but to be unfun to face and to play as is quite the feat.
Once a chapter is released, they only release 1 or 2 nerf or buff hotfixes and ignore it for the rest of their lives. Same thing happened with Forged in Fog and A Binding of Kin.
Trickster is pretty much stuck where he is and you'll probably never see any changes made to him for years.
Not justifying the devs here, but even when they decide to do huge changes it feels like everyone complains. Doc, Spirit, Bubba, Billy (sorta justified for killing his add ons), the list goes on. Its hard to win with this community.
Also I thought the twins were actually in a decent place at high level due to their ability to slug, or did that change?
Doctor, Spirit and Bubba were examples of good changes/reworks that made them playable and able to compete in at least C or B tier to A+ tier. Then we have killers like Billy, Freddy and Legion who's reworks are somewhat failures. Freddy is abysmally weak right now, and the overheat mechanic rarely ever activates and is super gimmicky, and lastly Legion who's reworks didn't touch or fix the core issues on why people don't like Legion at all.
Concerning Twins, it's not exactly about high level or good placement, but largely because only 2 people ever actually play twins