Made for this double dips against the hux power and it's a big difference
Let's make it simple, hux teleportation duration and wake-up time seems to be 2 seconds total, and assuming survivor moved straight away from him, that's 8m vs 8.24m, then I'll assume lunge viable distance as 4m for non MFT/3.9m for MFT, so the gap killer has to close will be 4m vs 4.34m.
Now those numbers doesn't seems that much, but then they have speed gap of 0.6m/s and 0.48m/s, by converting those to the actual seconds for reaching survivors, it's 6.6 seconds vs 9 seconds.
Yeah still numbers itself doesn't seems "that" much, it's just a 2.4 seconds after all (even though this is like 40% increase), but then we have to consider this is the time survivors have to reach the next tiles, so let's convert it to distance once again.
Simply multiplying seconds with speed, for non MFT players they can reach 26.4m, for MFT players they can reach 37.08 meters.
So every time hux uses his power to teleport, survivors gets 10 additional meters to get next tile just from made for this, this seems like quite the difference to me.
Comments
Oh no, you did the math on the official forum, that's illegal!
How are they suposed to sell more DLC if you mathematically proves it's overpowered and force them to fix it?
Besides, you are about to get swarmed by survivor mains that can't do math themselves that will tell you it's not a big deal if killers "git gud"
Smh
(I agree tho)
It's technically a power specific problem still, I heard doctor has similar problem (allowing survivors to make more distance during his power AND takes more time to reach them), but not much killers get this "double dipping" effect from the perk.
Permanent haste being OP as heck is different problem.
You are correct.
Lets just wait to see who will show up to tell us that since it's not universal it shouldn't need a fix lol