Item and add on rework for survivors and killers

Survivors

Medkits: The quality of medkits from brown to purple is so bad now, at most the difference between a brown and purple Medkit is a 20% heal speed for other survivors that’s a 5% heal speed per tier and it can’t even stack with CoH. I’m not asking for old medkits back but there should be some sort of unique benefit per tier cause there’s not real difference between quality. Maybe make purple medkits to where it removers the self heal penalty as an example. Just give each tier of medkits somethings unique that makes them worth it.

Toolboxes: They’re pretty worthless still i think that toolboxes should be able to repair faster and last longer but at the cost of the killer being notified if more than half the charges of a toolbox has been used on a generator

Flashlights: I feel that lightborn has been way to easy of a means to deal with flashlights not saying it shouldn’t have that benefit but I think if a flashlight has odd bulb and any other bulb or lens add-ons then it should bypass lightborn at the cost of extra charges. Lightborn still shouldnt work on flashbangs or fire crackers

Killers

Brown/Yellow add on: buff them all and make them a little more useful. I can’t say specifically for each killer since I don’t play all of them but I do main legion and I would like to see all the brown and yellow add-ons buffed a little bit so we’re not solely relying on green-iridescent add-ons for better matches

Comments

  • My only real issue with this is your ideas about lightborn. The entire point is that the killer Is sacrificing a entire perk slot to stop blinds. It's not necessary to run but if you choose to run it, it should absolutely block every form of blind there is. In my opinion it should remove the stun duration of blast mine as well but that's just my personal opinion.

  • @pigslittlepet said:

    My only real issue with this is your ideas about lightborn. The entire point is that the killer Is sacrificing a entire perk slot to stop blinds. It's not necessary to run but if you choose to run it, it should absolutely block every form of blind there is. In my opinion it should remove the stun duration of blast mine as well but that's just my personal opinion.

    Well tbh I’m a believer that there shouldn’t be 1 perk that’s absolute and even Franklins can be avoided by not getting hit and also running an iridescent add on with one other lens or build will drain a flashlight like crazy so maybe at most 2 saves with lightborn and also there’s counter play to not getting blind as killer anyways

  • @pigslittlepet said:

    My only real issue with this is your ideas about lightborn. The entire point is that the killer Is sacrificing a entire perk slot to stop blinds. It's not necessary to run but if you choose to run it, it should absolutely block every form of blind there is. In my opinion it should remove the stun duration of blast mine as well but that's just my personal opinion.

    I also think this will make built to last more useful to

  • Lightborn is just too easy to run with no counter play

  • @pigslittlepet said:

    My only real issue with this is your ideas about lightborn. The entire point is that the killer Is sacrificing a entire perk slot to stop blinds. It's not necessary to run but if you choose to run it, it should absolutely block every form of blind there is. In my opinion it should remove the stun duration of blast mine as well but that's just my personal opinion.

    Atleast you like everything else

  • i don't see any other real problems with the other changes suggested. as long as the toolboxes aren't brokenly strong or the add ons for killers way op then it should be fine. just some numbers to be balanced somewhere.

  • I like your suggested changes. I used to get excited getting a purple medkit in my blood web, now I don't even use any of them because I feel they are borderline worthless. I just run we'll make it and hope for the best.

  • @jeffkillsyou96 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3430609#Comment_3430609

    Well tbh I’m a believer that there shouldn’t be 1 perk that’s absolute and even Franklins can be avoided by not getting hit and also running an iridescent add on with one other lens or build will drain a flashlight like crazy so maybe at most 2 saves with lightborn and also there’s counter play to not getting blind as killer anyways

    Franklin's works on every item tho, not just flashlights.

  • @Milo said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3430613#Comment_3430613

    Franklin's works on every item tho, not just flashlights.

    Ok and it will bring BTL back