Developer Update March 2023 Feedback/Suggestions: Balance improving
We know that the ability between the beginner and expert have a large distance. But limit the upper bound of expert technique is bad adjustment.
We should raise the lower bound of beginner, so I suggest that we can make the beginner whose devotion lower than 2 get special support.
For example, both survivor and killer get "Windows of Opportunity" to help them being familiar with environment.
Survivor see auras of generators by default, let them know generator location in evey map.
Killer get generator-breaking speed bonus to 20% and 150% regression speed by default, let them have more time to chase survior.
These supports not only shorter the distance between the expert and beginner but also help beginner play the game.
Nerf is not a good way for improving the game.
Comments
There is a tutorial, a custom match mode, and a whole internet of information in audiovisual form to shorten that distance from beginner to expert already.
Nerf is not a good way for improving the game.
I almost fell out of my chair from this one.
If tutorial works, why beginner are so weak. Tutorial just got one map and one killer with silly AI that is not enought for beginner to learn the game. That is why dbd currently got a lot tunneling and camping, because they don't know the next step for winning the game.
Who wants to search internet for many hour and play with AI all the time just for playing one trail.
You are totally right, tutorial should not be work, the tutorial should be vacation so beginners become months instead of weeks!