New killer perk idea!

Piledrive: The exitement of hooking your victims fills you with unnantural strength. For as long as you are carrying a survivor, all survivors suffer from the exposed status effect, and you hook your victims 10/20/30% faster

This could help end the big ol body blocking issue

Discuss?

EDIT : 

So! A good point raised, when combined with agitation, the perk has serious potential to be abused, to this I offer, what if it were token based, each time you arr in a chace for 10 seconds, you gain a token, or if someone rescues someone from a hook , you gain a token, (only one of those scenarios would grant a token, lets discuss plz)

There can be a maximum of /1/1/2 Tokens.

Comments

  • Not a bad idea and it is counter-able by unbreakable so they cant moan. But what will happen is that they will ######### about us still being able to block the basement with no means to counter that. Also this could be abused with agitation to down in quick succession.

  • @jaerthebear said:
    Piledrive: The exitement of hooking your victims fills you with unnantural strength. For as long as you are carrying a survivor, all survivors suffer from the exposed status effect, and you hook your victims 10/20/30% faster

    This could help end the big ol body blocking issue

    Discuss?

    I actually quite like this.

    I admit at first glance I thought that it was a perk that would LITERALLY let killers piledrive survivors.

    That would be cool

  • The whole team is screwed if you get a teammate who refuses to wiggle. Killer can just keep hold of them to instantly down everyone one by one.
  • AshleyWB said:
    The whole team is screwed if you get a teammate who refuses to wiggle. Killer can just keep hold of them to instantly down everyone one by one.
    Oh wait see they said that the insta down is easy countered by a timed perk like Unbreakable!!!

    Like saying BL is a counter to loops
  • I would so refuse to wiggle if my team are acting like idiots.