Broken =/= trigger injured status for Thana
Broken should not trigger Thana.
It's highly unfair to solo queue only to end up with a trolling Claudette with No Mither and to be punshed wtih repair speed for a perk that was purposely selected.
Thana should only trigger and be active for players that are injured, hooked, or in dying state.
Comments
Broken = Injured
Broken is literally the inability to leave the injured state. Why would it not count as injured?
If someone's running No Mither they're knowingly putting the team at a disadvantage already, it shouldn't remove the ability to gain a stack of Thana.
why'd it be unfair to solo specifically? its working as intended.
Thana isnt powerful enough to warrant that
I don't think plague needs such a hard nerf.
How would anyone be able to predict a No mither and use Thanata to counter that? It's not really unfair. It's only 4% slowdown with one No mither anyway, not as big a deal.
Broken = the inability to heal from injured. I don't know why you'd be mad about Thanataphobia of all perks. It's kind of like Fire Up.