Broken =/= trigger injured status for Thana

Broken should not trigger Thana.


It's highly unfair to solo queue only to end up with a trolling Claudette with No Mither and to be punshed wtih repair speed for a perk that was purposely selected.


Thana should only trigger and be active for players that are injured, hooked, or in dying state.

Comments

  • Broken = Injured

  • Broken is literally the inability to leave the injured state. Why would it not count as injured?

    If someone's running No Mither they're knowingly putting the team at a disadvantage already, it shouldn't remove the ability to gain a stack of Thana.

  • why'd it be unfair to solo specifically? its working as intended.

  • Thana isnt powerful enough to warrant that

  • I don't think plague needs such a hard nerf.

  • How would anyone be able to predict a No mither and use Thanata to counter that? It's not really unfair. It's only 4% slowdown with one No mither anyway, not as big a deal.

    Broken = the inability to heal from injured. I don't know why you'd be mad about Thanataphobia of all perks. It's kind of like Fire Up.