Flaws of this ranking system
Ideally, this game is designed to have 2 survivors escape on average,
and 2 survivors escaping should be a "Draw".
However, the ranking system says otherwise.
In the current system, killer needs 4 gold emblem to get a pip, but how hard is it to get that?
Well, let say 2 people escaped:
Gatekeeper Emblem: 2 people escape meaning all 5 gens are finished, unless key is used,
more than 90% of the time you gonna get Silver.
Devout Emblem: Sacrificing only 2 survivors, silver
Malicious Emblem: Unless you 2 hook EVERYONE and let 2 of them crawl out, the highest you can get is gold.
Chaser Emblem: If no one farm after End Game Collapse begin, the most you can get is gold.
What does 2 silver 2 gold get you? Barely black pip, and you don't get that 2 gold often if 2 escaped, so depip most likely.
If one survivor DC? Killer depip, surprise surprise.
Conclusion: If two suvivors escaped, even in the optimal situation,
killers gets a black pip AT MOST, 1 DC = Depip,
but survivors? even if you are DEAD, you will very likely pip, since all 5 gens are finished,
unless you crouched at did nothing.
So, on a average 2 suvivors escaped game, killer get black pip at most, but survivors pip 80% of the time,
and people wonder why DBD is lacking high rank killer, why the survivors queue are so long in red rank.
Written by a 3k hours player, who play both side, rank 1 ofcuz.
Comments
also Rank reset
benevolent emblem is terrible if the killer is that bad or afk it's bronze or silver
Let me give you the classic behavior response ready.
Rank rework is coming in a year just deal with it until then-behavior.
The killer emblems need to be easier to get (like account for more, etc.), but it's good to keep in mind that it goes off of how the killer plays during the match, too, and not just how many dies.
The moment this game allowed deranking on purpose, and Devs in the past even suggested how to do it to avoid any potential bans (work on a gen first, get in a chase first, do something to at least assist the team first, then feel free to die on first hook), made the entire ranking system an absolute joke, even as far as using it for matchmaking went.
At this point, I just treat DbD as a casual party game. Give me some BP. I couldn't give a damn about their so-called rank system. They have no clue how to design a decent or fair system. Three years plus has shown that.