Obvious things are obvious

Comments

  • Keep in mind PTR nurse is not the fully 'reworked' nurse as the notes say. any 'attacks' you make start the cooldown (whether hit or not) so on misses your cooldown is actually ~1 second shorter than it should be and hits depends on how long the lunge is.

    Glanced through that first video: what red rank survivors heal under the hook against a nurse in the distance after running towards the hook?...and then continue standing there after the first person is hit. Said same hit guy decided to heal next to a pallet against a nurse instead of out of los at the bare minimum (yeah I know nurse's calling).


  • @S_Panda said:

    Keep in mind PTR nurse is not the fully 'reworked' nurse as the notes say. any 'attacks' you make start the cooldown (whether hit or not) so on misses your cooldown is actually ~1 second shorter than it should be and hits depends on how long the lunge is.

    Glanced through that first video: what red rank survivors heal under the hook against a nurse in the distance after running towards the hook?...and then continue standing there after the first person is hit. Said same hit guy decided to heal next to a pallet against a nurse instead of out of los at the bare minimum (yeah I know nurse's calling).

    Are you freaking kidding me ? 1 second won't change Jack ######### , Nurse is still able to chase you down in no time even without cooldown addons . Her alleged 'nerf' ain't changed anything , Nurse will be the same as before unless cooldown starts ticking after fatigue .

  • @SeducedByDaemonette said:

    https://forum.deadbydaylight.com/en/discussion/comment/766669#Comment_766669

    Are you freaking kidding me ? 1 second won't change Jack ######### , Nurse is still able to chase you down in no time even without cooldown addons . Her alleged 'nerf' ain't changed anything , Nurse will be the same as before unless cooldown starts ticking after fatigue .

    Are you saying the Nurse is viable ? For most ppl ?

    Hahahahahahahahahaha xD

  • @SeducedByDaemonette said:

    https://forum.deadbydaylight.com/en/discussion/comment/766669#Comment_766669

    Are you freaking kidding me ? 1 second won't change Jack ######### , Nurse is still able to chase you down in no time even without cooldown addons . Her alleged 'nerf' ain't changed anything , Nurse will be the same as before unless cooldown starts ticking after fatigue .

    How about you zip it? The last thing this game needs is more killer nerfs.

  • @MemberBerry said:

    https://forum.deadbydaylight.com/en/discussion/comment/766702#Comment_766702

    How about you zip it? The last thing this game needs is more killer nerfs.

    You mean balancing broken things is bad for the game ? What a surprise .

  • @SeducedByDaemonette said:

    https://forum.deadbydaylight.com/en/discussion/comment/766669#Comment_766669

    Are you freaking kidding me ? 1 second won't change Jack ######### , Nurse is still able to chase you down in no time even without cooldown addons . Her alleged 'nerf' ain't changed anything , Nurse will be the same as before unless cooldown starts ticking after fatigue .

    You're ignoring the extra reaction time survivors get to react to a nurse's blink. Split seconds against good survivors will often make the difference between a hit and a miss. The survs in the first half of the video weren't good, so not a reasonable representation of a rank 1 nurse vs a rank 1 team, and we won't really see that until she hits live servers.


  • @Lucama said:

    https://forum.deadbydaylight.com/en/discussion/comment/766702#Comment_766702

    You're ignoring the extra reaction time survivors get to react to a nurse's blink. Split seconds against good survivors will often make the difference between a hit and a miss. The survs in the first half of the video weren't good, so not a reasonable representation of a rank 1 nurse vs a rank 1 team, and we won't really see that until she hits live servers.

    Sure it's a bad survivors , there are only mythical depip squad genrushers in red ranks , those (in video) are exception , and can't be in actual game . I guess that having those kind of teammates in every second game while playing solo is just a coincidence

  • @Lucama said:

    https://forum.deadbydaylight.com/en/discussion/comment/766702#Comment_766702

    You're ignoring the extra reaction time survivors get to react to a nurse's blink. Split seconds against good survivors will often make the difference between a hit and a miss. The survs in the first half of the video weren't good, so not a reasonable representation of a rank 1 nurse vs a rank 1 team, and we won't really see that until she hits live servers.

    0,3 second is not extra time to react .

  • @SeducedByDaemonette said:

    https://forum.deadbydaylight.com/en/discussion/comment/766669#Comment_766669

    Are you freaking kidding me ? 1 second won't change Jack ######### , Nurse is still able to chase you down in no time even without cooldown addons . Her alleged 'nerf' ain't changed anything , Nurse will be the same as before unless cooldown starts ticking after fatigue .

    Then its not needed and should be removed.

  • I'm just fascinated how people consider it a harsh nerf , when it didn't change anything . (if you are one of those crybabies , watch the freaking video , before writing here)

  • Which anyone who plays competitive online games can tell you is a long time. If you want proof look up peeker's advantage.

  • @SeducedByDaemonette said:

    https://forum.deadbydaylight.com/en/discussion/comment/766749#Comment_766749

    I'm just fascinated how people consider it a harsh nerf , when it didn't change anything . (if you are one of those crybabies , watch the freaking video , before writing here)

    Tofu isn't a Nurse player and the survivors he faced were potatoes. Playing rank 1 that late in the season is going to be a mixed bag.

    Its clear you don't play Nurse and only want to see her nerfed to the point no one would want to play her. You're entitled to your opinion stop peddling others.


  • @Lucama said:

    https://forum.deadbydaylight.com/en/discussion/comment/766731#Comment_766731

    Which anyone who plays competitive online games can tell you is a long time. If you want proof look up peeker's advantage.

    Survivor running speed is 4 m/sec , in 0,3 he can cover about 1.3 meter (considering he is already running and doesn't need to build a momentum) , Nurse post blink lunge is about 5,6 meters , which is greater than 1,3 meter so I don't see it as too big of a problem

  • @SeducedByDaemonette said:

    https://forum.deadbydaylight.com/en/discussion/comment/766771#Comment_766771

    Survivor running speed is 4 m/sec , in 0,3 he can cover about 1.3 meter (considering he is already running and doesn't need to build a momentum) , Nurse post blink lunge is about 5,6 meters , which is greater than 1,3 meter so I don't see it as too big of a problem

    Even ignoring times where you'd blink just into max lunge range, outrunning a nurse isn't the best way, and the .3s is enough to be tricky with movement, to get behind a tree or a piece of debris. Plenty things you can do in .3s to force a miss from the nurse, even on open terrain.

  • A killer being too strong or not strong enough is hard to prove, because the results are going to be different every match depending on the person playing killer and the people playing survivor.

    The Nurse change sucks because it's not fun to play her with the new cool down mechanic. It's distracting. No matter what audio cue they use to signal that a blink has recharged, it's going to be constant all match and get really annoying. Whether or not Nurse's basekit needed a nerf, I won't make a judgement call on that. But I will say that this was the wrong way to go about it. A slight reduction in blink range and/or a slight increase in fatigue time would've been less intrusive. The blink recharge mechanic is not fun.

  • @SeducedByDaemonette said:

    https://www.youtube.com/watch?v=LjpKv5sPbFc

    But closeminded Nurse mains would cry rivers anyway

    Nurse is pretty much the SAME, bad players are just tilted they can't ######### up 97 times and still get to the survivor like nothing happened

  • WE need to buff weaker Killers. Not worry about Nurse all over again.

  • @Lucama said:

    https://forum.deadbydaylight.com/en/discussion/comment/766702#Comment_766702

    You're ignoring the extra reaction time survivors get to react to a nurse's blink. Split seconds against good survivors will often make the difference between a hit and a miss. The survs in the first half of the video weren't good, so not a reasonable representation of a rank 1 nurse vs a rank 1 team, and we won't really see that until she hits live servers.

    Man, nurse is still the best, you just salty you can't screw 97 blinks and still kill 4 people

  • @WickedKatz said:

    https://forum.deadbydaylight.com/en/discussion/comment/766715#Comment_766715

    Man, nurse is still the best, you just salty you can't screw 97 blinks and still kill 4 people

    I don't actually play nurse, she makes me motion sick.