Mettle of Man Suggestion.
Devs will most likely not see this, but it is worth a shot.
Mettle of man is a perk with huge potential, but it is sadly hold back with the buggy condition of getting 3 protection hits during a trial. The change I propose is make it slightly easier to earn the stacks, but make it so that it only activates once, similar to decisive strike. This will allow it to be usable and make it more clutch rather than activating multiple times.
Evil has a way of always finding you.
After you earn 4 protection hits/safe unhooks, Mettle of Man activates.
Once activated, the next occasion that would put you into the Dying State from the Injured State. is ignored.The next time you heal back to full health, your Aura will be revealed to the Killer when you are farther than 12/14/16 metres from the Killer. Can only be activated once.
Increasing the condition to 4 from 3 will make it slightly harder to activate, while at the same time being easier since you can get it through safe unhooks. It will promote altruism, and the condition of it activating only once will make it situational and less effective throughout the trial. Not only that, but the aura reveal will still be a issue. I feel like this is a pretty good balance of risk and reward.
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