Slender Man New Killer

What do you guys think of adding Slender Man as a Killer? Here are my suggestions for his Perks/Ability

I want to start out with Slender Man’s Ability. Slender Man gets to teleport kinda like The Spirit but he can teleport anywhere he wants and sees every survivors aura for 5 secs. The first 2 secs after he has teleported he gets a damage boost meaning he can one hit survivors like Ghostface and The Shape.

Here are my suggestions for Slender Mans Perks Page Obsession: When survivors are hiding behind trees after escaping Slender Man the survivor screen turns into static like the original Slender The Eight Pages. Once survivors have entered this stage they can no longer see and they have to find 4 pages to get out of the mode. The 4 pages spawn near the survivor but each page has its own sound effect. Once the survivor collects a page the remaining pages can be found by listening to the static because the louder it is the closer the page is. While the survivor is in this stage Slender Man can see the aura of the survivor for 30 secs.

Im Watching You: When survivors Vault/Exit lockers/Throw down pallets/Open Exit Gate/Unhook survivors their aura is revealed for 5 secs.

No Escape: When survivors open the exit gate they cannot leave until 1 min has passed and when a survivor is 24 meters away from the hatch then their aura is revealed.

That is it for the Killer Slender Man, what do you guys think? Are some of these perks/ability OP? They can always nerf them if necessary. I know that Pennywise will probably be next but after he’s done. I would love to see Slender Man as a Killer in Dead By Daylight.

Comments

  • In my opinion, slanderman must not have a teleport, or too many skills that reveal the aura, it risks becoming too much op. Perks are not important, the important thing is his main skill. I thought it might have a very simple ability, and that is to alter the vision of the survivors if they look at him from too close a distance, like static TV noise, an effect similar to that of the flashlight on the killers, but permanent, which increases if you look in his direction.

    In my opinion it would be very powerful as a skill and in line with the urban legend, it would allow him to chase his victim without it being able to turn around to see the killer's movements, you can't throw down a pallet and turn around on it properly with this killer.

  • Ivarden I agree that his perks may be too OP but this is a suggestion they don’t have too add Slender Man in the Game although I would like it too answer your about him not having a teleport it wouldn’t make sense in every Slender Man game accept The new Slender-New Hope Slender Man always teleports and this also helps with survivors who like to annoy the killer And run away and doesn’t help their team in other words people who are scared of he killer and doesn’t help and runs away you can get easy kills.

    Plus they can always nerf him but what I’m afraid of what might happen if Slender Man becomes a Killer a lot of people will tunnel/Camp and overall be a annoying killer.

  • AngryFlower I like that idea Kinda like the doctor Cool they should add that

  • AngryFlower Like I said in my suggestion for SlenderMan his active ability is being able to teleport anywhere he wants well they don’t have to add that in but just a thought

  • I think he would also fit in with the stealth characters with The Wraith,The Ghostface and The Pig.

  • I'm not down with more teleporting/phasing characters. Stealth? Sure. Teleportation isn't actually something in Slenderman lore, though, unless you're silly enough to count video game mechanics approximating the lore as lore: what he does in fiction is closer to what the Demogorgon does, opening a hole in a wall to traverse a space between spaces. Not quite teleportation, as both he and people he chooses can enter these holes.

    I'd propose a portal that could be opened in any wall then, five at a time or more with addons, as his ability. Either he or survivors may enter these, but survivors travel at half his speed and yell when exiting. As a passive, he could have low speed when out of a chase and seen, but if he's in a chase his speed gradually increases, pausing only when a survivor's camera is trained on him - with his terror radius being proportional to his speed.

    If people like the slender sickness ideas, it'd be more lore friendly to have the camera start to jerk when viewing him - similar to the Hag's traps. That could replace the passive suggested above.


    The Page Obsession perk idea is too OP, but I like the core concept of making survivors rely on sound for something. Maybe call it Don't Look, and have it progressively blind survivors who look at the killer - while also making all terror radius sounds directional.

    I'm Watching you (which I would rename to Always Watching) is a bit OP as well: might I suggest specifically slow vaults and opening exit gates as the only triggers, so that it doesn't overlap with other perks and focuses on the quiet actions people do.

    No Escape is just a no-skill version of Blood Warden plus an anti-Left Behind feature. It's ridiculously OP - but might I suggest making it just a hex (maybe called Can't Run?) that activates at the end of the game, slows you down 4/5/6%, and reveals everyone's aura? It would combo well with NOED while making both harder to pull off.

  • ElusivePukka I understand all the perks are op but they are my idea The devs can always change them the only reason why I’m doing this is too get the character I loved since I was 6 years old that character has always been my passion

    By the way the perk names don’t need too change Although I do like your version of Slender Mans Perks I think they are a well suitable thing for Slender Man

  • AngryFlower/ElusivePukka Yea Slender Man does make cameras mess up and drives the person insane but remember this is a game not the story it doesn’t have to be the real thing.

    For example When you are in Freddy Krueger’s NightMare after he has hit you have to find a big alarm clock you don’t see that in the movies that’s in my opinion kinda cartoonish and kid like for a Kinda? Horror game.

  • F5E6A96E-DF07-4F54-B185-9F487CA27C92.jpeg

    Hopefully his design in the game looks like this.

  • @SplinterCell123 said:

    https://us.v-cdn.net/6030815/uploads/641/XD0GSUX3EK7F.jpeg

    Hopefully his design in the game looks like this.

    I'd rather he look like his self from The Arrival than the official movie incarnation.

  • Interesting thought, making it so he could see the auras of survivors after teleporting, however...

    The escape mechanic of Page Obsession doesn't seem very intuitive. It just doesn't fit, imo, but I like the creativity.

    I'm Watching You seems a worse version of I'm All Ears for Ghostface, with a few extra added actions to track.

    No Escape seems a little broken... at least it doesn't show auras at the exits, but it still seems a little powerful... combine that with Blood warden and I could see a trapped forever build coming up.


    I have my own concept for the Slenderman as well, could you give it a look? I'd appreciate the feedback.

    @Raven014 said:

    Chapter: The Arrival:

    Now, unlike some people, I do think a certain character can make their debut in DBD without issues.

    Chapter Theme: A mix of No Friends and DBD theme.

    The Killer: The Slenderman:

    Lore: Long rumored to be a folk tale under many names: The Tall man, the child taker, the spirit of the forest... the Slenderman... his name has echoed through history. Now he stalks the realm of the entity, and those he preys on have no hope of escape.

    Default Movement speed: 140%

    Killer Kit:

    Passive: Static Image

    This passive allows Slender to put up pages around the map (On gens and totems). This effects the game in a few ways. One, it gives bloodpoints to both the killer and survivors. Two, Survivors will pull the page off before starting the action (less effective on gens but effective for totems). Three, you gain a notification when a page is taken.

    Four, pages cause hallucinations that Slender can teleport to, as well as linger. At 0 pages, he is completely invisible. At 1, he can only have hallucinations at a fair distance, and they get closer at a slow rate. For each page, the spawning distance decreases substantially. Before 5 pages, he can strike rapidly, which disincentives survivors not gathering pages to avoid unnecessary hits (i.e. Jumpscares), while at 5, he can strike normally, but he will have a distortion effect even harder to read than the Spirit's. At 6, he will start to move like the Spirit, with distortions between them. At 8 he will look normal, with Hallucinations still appearing. This is when he's at his strongest and you will be exposed at this point.

    Pages also cause a debuff to all survivor actions for each survivor. A 90% debuff with no pages collected, and +10% increase to action speed for each page, with the downside that they are making the killer more powerful.

    However, survivors cannot escape without getting all pages. Not even through the Hatch. Each survivor must collect all 8 themselves. They only secure their own escape.

    Secondary Passive: Anti-corn blindness:

    Since he's the tallest killer, he will never be affected by corn maps in the same way most killers are. More of a joke passive, tbh.

    Active abilities: 

    Proxy Trap:

    By pressing active ability button, you can manifest one of your past proxies to attack any survivor who approaches the locker they are near. The will jump out, perform an animation (Kate would do her scratching, Toby would attack with hatchets... etc...) and the survivor would receive one state of damage (healthy to injured, and injured to dying). Borrowed time will activate because of this. DS can be activated if the trap would put into the dying state to negate that attack.

    If a survivor Runs into a locker, there will be a sound of a proxy attacking the survivor, before the survivor is ejected out.

    Scattering Pages: 

    The killer can choose where to place pages. This would place a page on a highlighted area (can be a wall, object, or locker).

    Hallucination or Reality?: 

    He can teleport with the secondary button press. If he teleports, he has a small window to strike a survivor (Standard melee attack like a hag trap).

    Perks:

    Survivor's Obsession:

    Survivors who have seen you have your image burned to their head. Hallucinations will appear to move toward them for 10/8/5 seconds before disappearing after they see you for the first time. They will scream in response.

    Horror's Past:

    Those who linger too long will experience a horrifying moment of the location's past. Survivor's who stand still/stay in one place/are afk will see a scene of a killer mori'ing a survivor (the killer of the match). This is a hallucination, but they cannot move for the duration. They will scream in terror when it ends.

    Haunting Shadows:

    The light may be your ally now, but it is always night in the trials. Pits of shadow spawn sporadically, restricting movement through the map. If left unattended, Survivors will have entire swaths of the map impossible to traverse (24m, 28m, 32m). These can be burned away by a flashlight or by the light of finished generators. 

    Mori:

    He uses two of his tendrils to pick up the struggling survivor by the arms, and then uses more to stab from multiple directions up through the lower torso. The struggling ceases after a moment, in which the survivor dies, and he drops them to the ground. 

    Terror Radius/Chase Music:

    Flicker: Slender: The Arrival Soundtrack

    Survivor: Lauren:

    Lore: Lauren is one of a few to have lost family to the Slenderman and survive... until she went missing during a wildfire in the woods a decade later. Armed with the truth of the horror she saw, she brings a new item, the camera, to document and understand the killers of the fog better in order to escape better.

    Perks:

    Understanding:

    Understanding the killer is one of the best ways to counter them. After watching the killer for 120/100/80 seconds, their method of killing will become known to you.

    If this involves traps, you will be able to notice them better.

    If this has a charge bar, you can see the bar for it flash on screen when they use it near you.

    You will see the Duration of Myer's T3

    However, addons like Logwood Dye and Tar Bottle, Rusty Shackles will counter this perk. Addons that effect charge times for abilities will not show any change to you.

    This does not work with the Clown, Huntress, Micheal Myers T2 progress, Nurse's Blinks, Freddy's Teleport, Legion's Recharge, GF recharge, or Demogorgon's Charge.

    Record:

    Recording the killer can help you show others their weaknesses. Allows you to have a camera. After using half of a camera's charges, you can use the camera to reveal the aura of traps in the vicinity.

    A camera is a new item added to the game. Half the charges must be used filming the killer or their belongings for the effect to take place. This will show the auras of traps and totems in an 8/10/12 m radius of the survivor (for the perk, but the item by itself would be just 8m). Addons can change the rate/amount of charges/ and radius of the effect.

    Using it would be aimed like a flashlight.

    Pain of Loss:

    You know what it's like to lose those you consider dear to you. For every survivor death near you (20m or less), gain a token. For every token, you can shrug off one lethal hit (one that would put you in the dying state).

    When you lose a token, you will receive the deep wounds effect and cannot lose another token in that chase.

    What does everyone think?

    Edit: Added relevant music.


  • Interesting Raven014 well I like the Slender The Arrival look too.

    Im Watching You is a perk that even if you do a slow vault your aura is still revealed and everything that it says is like I’m all Ears I kinda forgot about that Ghostface has a very similar perk.

    I looked at the post you sent me I think it is pretty cool and interesting.

  • Hey, I opened a discussion recently about Slender Man, help with your support ^^

    https://forum.deadbydaylight.com/en/discussion/172978/new-killer-idea-slender-man#latest