Just some perk reworks I thought of
Slippery Meat - Get rid of increase 15% chance of escaping from bear trap and just have increased 15% luck.
Light Weight - Decreases the volume of your footsteps by 75%.
Babysitter - They Gain a notification in the bottom right that they are under the effect and they see the killers aura for 4 seconds.
Second Wind - Make it safe unhook rescue instead of heal somebody.
Deja Vu - Also shows vaults and pallets around you within a 32 meters radius for the same time.
Lithe - increases the speed you vault by 20%
No Mither - you are not under the effect of no mither until you are hit then you gain the broken status effect. Also you make no grunts of pain.
Small Game - shows auras when really near. Like 8 - 16 meters near.
Vigil - makes you recover from exhuastion at 50% the normal rate while running.
Wake Up - You go out of the dream world when the exit gates are powered.
WGLF- 10% increased to altruism speed.
Comments
So, do you mean these perks instead of the current perks, or straight up adding these effects to the current perks?
Because WGLF currently is the extra point one, I'd sooner have more BP than 10% in a match o.o Unless you mean points + 10% bonus?
I really like the Vigil and leightweight one buuut..
You get more luck from Up the Ante
The savior gets the notification and if you want to see the killers aura use Braekdown.
Deliverance is the one you need a save hook rescue. Second wind requires something different.
Windows of opportunities does that.
Theres a thought behind making a mourning sound while using no mither. Use Iron Will instead.
Spinechill and resilience are supposed to increase your vault speed.
Use a map to reveal the auras.
Adrenaline wakes you up.
No one left behind does that when the circumstances are met.
These were answeres followed in line trying to help you learn the perks. Your post is really not necessary