Solidarity and second wind

Solidarity should pair with second wind. Along with solidarity should reveal to the patient that the user has solidarity in order to allow it to gain greater use.

Edit : also the perk should work just upon healing another survivor not requiring an unhook. your already sacrificing the ability to heal yourself, healing another survivor and your going to be broken for 20s (which is longer then the standard of i believe 16s, but shorter then selfcare whilst also requiring you to heal someone first.) At the very least it should be activate upon being unhooked and if you heal another survivor, instantly start healing you (As you've already been unhooked) i was under the impression it did when i made this post.

Comments

  • Why would you stack Solidarity to half heal you when Second Wind already fully heals you anyway? Not to mention Solidarity requires you to be injured and SW doesn't. Am I missing something?

    And Second Wind makes you broken anyway.

  • @Science_Guy said:

    Why would you stack Solidarity to half heal you when Second Wind already fully heals you anyway? Not to mention Solidarity requires you to be injured and SW doesn't. Am I missing something?

    And Second Wind makes you broken anyway.

    I believe second wind requires you to be injured but makes you broken whilst healing you. Solidarity would halve the time taken for second wind to heal you making it an extremely fast passive heal. Pop on botany and a medkit to heal the other survivor ultra fast and your basically healed too.

    Basically you'd only ever have to heal other survivors and then you'd get healed yourself

  • @Fab said:

    Won't work. It's not progression based, it's an insta heal after the time is up.

    I'm saying that it should work, not that it will haha.

  • Edited my post to include my further thoughts on the perk and propose further changes as i was not aware that it only activated upon being unhooked/self unhooking.

  • The broken effect is ALSO only on an Unhook.

    Until you are hooked and unhooked you aren't broken and can heal like normal.

  • Both of these perks just need some small buffs honestly. Not make them dependent of each other.

  • @ad19970 said:

    Both of these perks just need some small buffs honestly. Not make them dependent of each other.

    True. i just thought it would be a nice addition