Will Quentin's perks ever get reworked/buffed?

Quentin's perks are pretty much underwhelming in their current state and no one really uses them. I've never personally seen anyone using Wake Up! and Vigil.

The only perk used more often is Pharmacy, mainly because it's good for item hunt.

Vigil used to be a decent perk, however, since you don't recover from Exhaustion while running anymore, it has lost its main purpose. The other status effect affected by Vigil are mostly permanent till something else is done (e. g. if the killer has Sloppy Butcher, you need to heal in order to get rid of the status effects).

Wake Up! wasn't really used at any time.

Pharmacy just needs a buff. Wake Up! should get an update, similar to the Legion. Vigil, in my opinion, should get a major rework.

Comments

  • @Digwiid said:

    https://forum.deadbydaylight.com/en/discussion/comment/1334213#Comment_1334213

    You should probably look at the date the response was sent.

    This thread got revived all of a sudden earlier today.

    @The_Daydreamer said:

    I feel like it should never go back to the exhausting thing. That would make it too strong. But if all status effect would get a small rework, then vigil can shine again.

    For example if every status effect has a duration (Sloppy gives mangled for maybe 180 seconds or something) and vigil can effect status effects like oblivioused too, then it would be damn nice.

    About Wake Up! I would say it's suppose to be a team-perk so I think it should show everyone the exit gate, show survivors in the exit gate (so u know they are safe or waiting for you) and increase the speed to open the exit gate to 25%. Maybe that could help.

    Pharmacy is about taking care and heal, right? So maybe add the effect "Spawn with an emergecy med-kit." So you can have two in the trial. One for you and one for someone in need? Not sure if thats okay'ish enough.

    I think Pharmacy should have an option to open a Chest getting a random item, and to open a Chest and get a Med-Kit. The latter would have a cool-down, but you could get multiple Med-Kits in a Trial. The speed buff applies to both searching methods. This would make the perk more efficient towards item hunting, not forcing you to get a Med-Kit if you don't want one.

  • If vigil allows exhaustion recovering while running it would shake up the meta a little bit. Obviously devs won't do that and killer mains would make a massive outcry here

  • Yeah it was meta when it was bugged and gave you extra speed on all actions lol

  • To be fair I like wake up I think it needs a buff to it's opening speed especially considering somebody standing next to you with leader does wake-up job better.


    Also increasing the opening speed will also make it a little bit more on appealing to people who often get left as the last survivor as it will help somewhat combat if the gates are close together

  • Wake Up is still quite useful. It can be the difference between escape and death in the current EGC era of things.

    Much like the Exhaustion debuffs that Clown and Huntress have, Vigil was never changed to fit the bygone era of being able to regain your Exhaustion perks while still running around. Just needs to be reworked to fit the new era of things.

    Pharmacy is by no means a BAD perk but it's not what the current try hard groups consider "meta." It is useful though.

  • @Khroalthemadbomber said:

    Wake Up is still quite useful. It can be the difference between escape and death in the current EGC era of things.

    Much like the Exhaustion debuffs that Clown and Huntress have, Vigil was never changed to fit the bygone era of being able to regain your Exhaustion perks while still running around. Just needs to be reworked to fit the new era of things.

    Pharmacy is by no means a BAD perk but it's not what the current try hard groups consider "meta." It is useful though.

    Wake Up is sometimes very useful, but it's very situational. Adrenaline will be a better pick most of the time. I think it needs additional effects and its values gotta be buffed for it to become a meta perk.

    Pharmacy isn't bad, but some minor buffs and maybe some additional effects would be nice.

    Vigil needs to be completely reworked imo, much like Left Behind.

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