The Worst Thing About Ghostface

His map dependency. More so then any other killer Ghostface suffers the most when it comes to map selection


There are maps where he is incredibly good such as all the Macmillion maps, The Game, and other levels. But put him on something like almost every Autohaven map in which there is literally no cover for him to stealth with, wide open spaces where his power can get revealed sometimes through bloody walls because of latency and dodgy detection, and best of all


Practically no tiles where he can use his crouch to mind-game. Most killers can do pretty well in all maps, trap killers tend to suffer the most in big maps but Ghostface, he's doomed almost from the start if you get a bad map

Comments

  • I hate getting the Red Forest as Ghostface, some farm maps I can salvage but realistically meh.

    I still think they need to revert their tweak to his Detection range. Someone from 32m away can break him out and people are saying the add-ons for decreasing that range either don't work or aren't strong enough. If they decreased his Detection range to 24m then those add-ons could have some strength and help Ghostface out on wide open maps.

  • Even if i don't think that this is his main issue (his entire concept it's the problem), this brings us up to an enormous problem with this game: when adding new content they do not think about the previous stuff.

  • Same with plague. I LOVE GF but having survivors control your power is a little bit dumb tbh.