Ideas for reworking/buffing survivor's non-unique perks.

Dark Sense

  • The Killers aura is revealed to you for 5 seconds each time a generator is completed
  • The Killers aura is revealed to you for 3/4/5 seconds after the Hatch is closed by the Killer
  • The Killers aura is revealed to you for 5/7/10 seconds after the gates are powered


Deja Vu

  • Auras of 3/3/4 generators closest to each other are revealed to you for an unlimited duration.
  • Gain 35/50/50 % more bloodpoints for actions in the Objectives category


No One Left Behind

  • While the exit gates are powered, saving survivors from the hook and healing them up from the dying state increase their movement speed by 5/6/7 % for 15 seconds.
  • You unhook and heal from the dying state 15/20/25 % faster


We'll make it

  • After rescuing a survivor from the hook, you recieve 100% speed bonus to Heal and Sabotage actions for 60/75/90 seconds.


Small Game

  • You can see the ammount of totems remaining in the trial
  • Get an auditory warning when looking in the direction of Killer Traps and Totems in a 30 degree cone within a range of 15 meters. Small game has a cooldown of 15/12/10 seconds each time it activates.


Resilience

While not in the health state, the perks is active:

  • Your action's speeds are increased by 9/12/15 %
  • Doesn't affect the wiggle action


Premonition

  • Get an auditory warning when looking in the direction of the killer in a 30 degree cone within a range of 36 meters. Premonition has a cooldown of 40/35/30 seconds seconds each time it activates.


Hope

  • Your movement speed is increased by 5 % for 5 seconds each time a generator is completed.
  • Your movement speed is increased by 5/6/7 % for an unlimited duration after the gates are powered.


This Is Not Happening

While not in the health state, the perk is active:

  • Great skill check's succes zones are bigger by 25/30/35 %
  • Progression stops caused by skill checks are reduced by 33 %


Lightweight

  • Scratch marks stay visible 3/3.5/4 seconds less than normal
  • Noises created by your footsteps are reduced by 37.5/43.75/50 % for all who are in the physical plane


Tagged: Mod

Comments

  • I like some of these, especially the sound reduction on lightweight.

    Also i think there is some issue with the cooldown numbers you gave, for instance on Premonition. They should be reversed, right?

  • @Gcarrara said:

    I like some of these, especially the sound reduction on lightweight.

    Also i think there is some issue with the cooldown numbers you gave, for instance on Premonition. They should be reversed, right?

    oh, yeah XD, premonition

  • I like some of them, I won't touch up on them but I agree on Resilience and Lightweight, I run an injured build.

    Iron Will, Dead Hard, Resilience and Prove Thyself.