Killer Map Mobility

I'm not referring to mobility in a chase. I'm talking about the killers ability to cover large distances in the map. I think it's about time to start addressing this issue. I think each killer should have some way to cross large distances quickly. It would be preferable for each killer to have a unique method. Some examples might be:

Plague- melts into a puddle of vomit over 4 seconds. While in puddle form can move at an accelerated rate with full movement control. Doesn't give off terror radius in this form, but can not see survivors either. Reforms in 4 seconds.

Clown- summons a hot air balloon and grabs onto a hanging rope. killer sees a map of the zone as he's lifted off and chooses a location to be lowered to. Can not be used indoors.

Ghost Face and Pig- Ghost Face and Pig can enter a locker and see the aura of all lockers. They can then choose one to teleport to and exit. 30 second cool down. Activated by using the alternate action button at a locker.

Wraith and Spirit- Rips open a tear in the fabric of reality and enters (4 seconds). Travels rapidly around the map, but can not see any sign of survivors nor can the survivors see any sign of Wraith or Spirit. Wraith or Spirit can choose a location to rip open another tear to re-enter reality. Doing so takes 4 seconds and generates both light and noise.

Nurse- Can perform a "super blink" using the alternate action button. Doing so she can see her destination point, but when she lands she can not attack and is blinded and stunned for 3 seconds with her vision and mobility returning over 2 seconds. 45 second cooldown

Doctor- body becomes a ball of electricity over 4 seconds. While in electric form can move at an accelerated rate with full movement control. Doesn't give off terror radius in this form, but can not see survivors either. Reforms in 4 seconds.

Trapper, Shape, Huntress, Cannibal, and Legion- Running charge similar to Hillbilly, but with larger control and no stun when bumping into objects. 4 second stun at the end of the charge and can not perform an attack.

Comments

  • Maybe if devs stop making maps so big the problem would be less of a issue

  • @Peanits you should seriously consider giving this to the team. These are some great ideas that don't really break the game honestly

  • @weirdkid5 said:

    @Peanits you should seriously consider giving this to the team. These are some great ideas that don't really break the game honestly

    +1 =p

  • I'm not referring to mobility in a chase. I'm talking about the killers ability to cover large distances in the map.

    Not going to lie, I feel the map size is moreso the issue. Some maps are just so ridiculously spaced out that it's impossible to get gen pressure without the hillbilly or nurse.


    But with that in mind, I do agree they need something to alleviate the issue of gen pressure for the rest of the killer ensemble.

  • It'd be fine as long as the killer was aura-blind, can't see survivors, and deafened. You'd be guessing where the survivors are kinda like playing Battleship.

  • Or the developers could rework maps so that low tier killers can perform well.