Deep Wound changes feedback

Yes, I know, PTB isn't out yet, whatever.


If you're going to make it so the Deep Wound timer doesn't go down while in the killer's TR, as well as making it so the Legion cannot inflict damage on the timer, then the timer should not pause if you're mending yourself and you should go down if you don't have enough time to finish mending. It should pause, however, if you have someone else mending you.

As you're planning it now, Deep Wound will go from "barely a threat" to "non-issue". It makes no sense to give the Legion a power that inflicts a status effect that does nothing. At least this way, Deep Wound would put pressure on the survivors to either find each other or mend ASAP, which would make the Legion effective at keeping them clustered together, which would make Feral Frenzy rewarding to use.

Comments

  • Also, Devs should bring back his collision when he's stunned. That way you could find some use to his power, you jump a pallet and get stunned so the survivor cant jump it again.

  • @tt_ivi_99 said:

    Also, Devs should bring back his collision when he's stunned. That way you could find some use to his power, you jump a pallet and get stunned so the survivor cant jump it again.

    True, it would definitely open up more skilled plays.