Comments

  • @Peanits said:

    It will be on the PTB first. If it is necessary, they could always be changed. It's worth noting a few things, though:

    • Although the speed is lower, Feral Frenzy is longer. Overall, you'll be able to much much further than you could before which will make it easier to hit multiple survivors.
    • Using Feral Frenzy against an already injured Survivor wouldn't be a good idea in the first place, since all it would accomplish is applying Deep Wounds to them.
    • If you miss an attack, your power will not be depleted, it will only cancel. For example, if you have 75% of your charge left, you will start recharging from that point. It does not go back down to zero just because you missed.

    Actually, your power bar will be depleted when missing an attack it's not just cancelled. I tried the new Legion yesterday also in private matches and missed a few attacks. My whole power bar was gone. When you cancel it intentionally then it's not gone, but after missing an attack it's gone. I guess it's a bug

  • @Peanits said:

    It will be on the PTB first. If it is necessary, they could always be changed. It's worth noting a few things, though:

    • Although the speed is lower, Feral Frenzy is longer. Overall, you'll be able to much much further than you could before which will make it easier to hit multiple survivors.
    • Using Feral Frenzy against an already injured Survivor wouldn't be a good idea in the first place, since all it would accomplish is applying Deep Wounds to them.
    • If you miss an attack, your power will not be depleted, it will only cancel. For example, if you have 75% of your charge left, you will start recharging from that point. It does not go back down to zero just because you missed.

    Sorry for the Necro, but this bothered me since it's clearly not true (blatant lie or mistake?)

    Missing a swing in FF will cancel AND deplete the entire power gauge, even if it's at 90%

    @Peanits

  • https://us.v-cdn.net/6030815/uploads/535/YX9MXTK9JIL8.png

    Thread 1000.

    Congrats!

  • I agree, except the swinging one only because it makes Legion travel to fast.

  • @Peanits said:

    It will be on the PTB first. If it is necessary, they could always be changed. It's worth noting a few things, though:

    • Although the speed is lower, Feral Frenzy is longer. Overall, you'll be able to much much further than you could before which will make it easier to hit multiple survivors.
    • Using Feral Frenzy against an already injured Survivor wouldn't be a good idea in the first place, since all it would accomplish is applying Deep Wounds to them.
    • If you miss an attack, your power will not be depleted, it will only cancel. For example, if you have 75% of your charge left, you will start recharging from that point. It does not go back down to zero just because you missed.

    And the frenzy cancel when he misses actually gives counterplay... what he didnt have before

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