Thanatophobia outdated need to change
NOW:
Whenever at least one Survivor is either injured, dying, or hooked, Thanatophobia activates.
While active, all Survivors suffer from the following primary effect:
Incurs a stack-able 1/1.5/2 % Action-Speed penalty per injured, dying, or hooked Survivor for Cleansing, Repairing, and Sabotaging, up to a maximum of 4/6/8 %.
If all four Survivors are either injured, dying, or hooked, they suffer from the following secondary effect:
Increases the penalty by an additional +12 % to a total of 16/18/20 %.
Change to:
Whenever at least one Survivor is either injured, dying, or hooked, Thanatophobia activates.
While active, all Survivors suffer from the following primary effect:
Incurs a stack-able 3 % Action-Speed penalty per injured, dying, dead, or hooked Survivor for Cleansing, blessing, Repairing, and Sabotaging, up to a maximum of 12 %.
If all four Survivors are either injured, dying, or hooked, they suffer from the following secondary effect:
Increases the penalty by an additional +8/9/10 % to a total of 20/21/22 %.
As the only perk in PTB that reduces Cleansing speed, Thanatophobia should also follow version changes and add a reduction in blessing speed.
At the same time, the perk's function and name differ too much.
as Thanatophobia, it Ignore death. This change allows for maintaining some death benefits while limiting the values caused by tunnle to a maximum of 12%.(As before, the numbers can be adjusted)
it can change to 2.5%X4=10% and 4 not any dead survivor give +10%
or 2X4=8% and 4 not any dead survivor give +12%.
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