2v8 Class Suggestion

Inside of 2v8 their is a massive issue which I think could create a new class for our 2v8 killers. In 2v8 their is multiple dull totems around the map, but their really is no point in cleansing them other than a couple blood points. We'll I'd like to introduce a new class Curser which is a class that interacts with the massive amount of Dull totems throughout the trial. It would be a combination of 3 hex perks (Bloodfavor, Third Seal and Ruin.) This class would provide constant oblivious, pressure and gen regression which killers lack in 2v8. The class activates at the start of the trial with the Totem closest to the killers spawn ignites. The ignition could be one of the three perks or all three or two, but once the hex is cleansed it will transfer to the farthest Dull Totem from the already cleansed Totem. (Survivors will have to cleanse all totems on the map for the class to deactivate.) But the killer can also rekindle the Totem twice or once in a trial which is very good for our M1 killers in the Fog in 2v8. This is just a suggestion, but would allow more players to want to play 2v8 more and keep the que times down.

Tagged: KillersMaps

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