Judgment balance changes
This killer is unhealthy in many ways and his power often leads to just using power from long distance and not actually engaging in a real chase so we are giving her a lil nerf we can make the judgement power a lil like the artist where in long range it would need two hits from long range to actually damage a survivor and in short range we keep it simple and just needs one hit this would make this killer a lil easier to manage around and more interactive
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Killers
Comments
The point of the killer is long range sniping, and their cooldowns have been adjusted to further limit their M1 potentiality. Their long-range potential is what they excel at. Of course they only engage in long range attacks and avoid chase - Chase is their weakness. Nerfing them further would just see their selection rate dip even further.
Also 'short range' blasts typically do not work due to how the power operates. That's another facet of why the killer engages at long-range. But if you gave Judgment the same cooldowns, stacks, and speed of operation as Artist these changes would be viable. But then you'd just end up with crab-rangoon Artist, not the Judgment.