Dying Wish

Considering that I think DBD is lacking in perk designs for truly altruistic players, here's a cool one for those trying to protect their own team, even at their own expense;

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DYING WISH
After you die, your teammates unlock the ability to unhook themselves during the first hook stage.
The last person alive unlocks the ability to see the hatch within 40 meters.

Why it's a great perk? Not only does running such a perk make you a darling, it's also a great anti-tunnel perk, granting power to the degree of tunnelling that happened during the match if you are the person being tunnelled.

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