Totem Rework

Totems are severly outdated

Especially when the judgement will come out and you will be able to defend them from anywhere on the map (or now somewhat with jason) and its not even those characters fault its just totems

Hexes:

1) They should take longer to cleanse (as compensation for point 2)

2) No longer loose all progress when people move away (slowly loosing progress over time)

3) Only appear after they got value once (the randomness of loosing the totem instantly is extremly unfun imo)

Boons:

1) Appear highlited at a higher range for killers (the time waste to search them is never really justified)

2) After 3 (or so) instances of the same totem being snuffed there should be a mechanic that allows the killer to destroy the totem

3) Not work cross floor

That way boons could be stronger as they can be countered more easily (boons wouldnt take longer than rn)

also make vigil a boon for the love of god its existance makes me never want to pick any exposed/hindered perks as killer which means i am more locked into just the meta slowdown

Tagged: Perks

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