Huntress Headshot Reward
Hi everyone! How are you doing?
I would like to suggest a small basekit change for The Huntress:
Landing a hatchet headshot would apply Hindered for 2 seconds at 7% Hindered.
The hatchet would deal the exact same damage as a normal hit. The only difference would be the brief Hindered effect.
I think this would be a nice way to reward the skill and precision required to land headshots, especially at long range, without making Huntress significantly stronger or increasing her damage.
It also fits thematically: getting hit in the head by a flying hatchet should leave you a little disoriented. ๐
Thank you very much for taking the time to read my suggestion, best regards!
Comments
She is a weak killer and power creeped a lot so this change wouldn't be bad in any way but she probably needs more buffs.
the company would have to completely redesign hitboxes as there is no hitbox for the head on their character models so i dont see that being very likely.
Her reload speed in 2v8 feels really good, that and her 115 when she runs out of hatchets.
I really enjoy her in 2v8 just not 1v4.
As @HexSlugged already said, they'd probably need to create new hitboxes for this. Who knows, that may be changing with the overhaul in a year (hopefully), but Huntress definitely needs some love from the devs
The hitbox is a simple code that can be adjusted. They will likely do that when they move everything over together to the new engine since they are redoing code from scratch.