Huntress Headshot Reward

Hi everyone! How are you doing?
I would like to suggest a small basekit change for The Huntress:
Landing a hatchet headshot would apply Hindered for 2 seconds at 7% Hindered.
The hatchet would deal the exact same damage as a normal hit. The only difference would be the brief Hindered effect.
I think this would be a nice way to reward the skill and precision required to land headshots, especially at long range, without making Huntress significantly stronger or increasing her damage.
It also fits thematically: getting hit in the head by a flying hatchet should leave you a little disoriented. ๐Ÿ˜‚
Thank you very much for taking the time to read my suggestion, best regards!

Comments

  • She is a weak killer and power creeped a lot so this change wouldn't be bad in any way but she probably needs more buffs.

  • the company would have to completely redesign hitboxes as there is no hitbox for the head on their character models so i dont see that being very likely.

  • Her reload speed in 2v8 feels really good, that and her 115 when she runs out of hatchets.

    I really enjoy her in 2v8 just not 1v4.

  • As @HexSlugged already said, they'd probably need to create new hitboxes for this. Who knows, that may be changing with the overhaul in a year (hopefully), but Huntress definitely needs some love from the devs

  • @HexSlugged said:

    the company would have to completely redesign hitboxes as there is no hitbox for the head on their character models so i dont see that being very likely.

    The hitbox is a simple code that can be adjusted. They will likely do that when they move everything over together to the new engine since they are redoing code from scratch.