Good Change/Buff Ideas to shake up the meta

First off, buff Sloppy Butcher (Hemorrhage and Mangled) timers to be liked they used to be (permanent until fully healed) because every single game is Vigil Vigil Vigil, even if you have to buff Self-Care to like 50% in exchange for this that'd be fine, hell even add Self-Care back to Circle of Healing at like 30% and give other boons a secondary effect like that so they actually get used more often, because as it stands boons are pretty bad

Buff Map Offering chance but don't make them guaranteed like they used to be, they are a complete waste of offering inventory space atm and clutter the bloodweb, you can use 5 map offerings in a row and still not get the map you want, so why even bring them, give them a purpose again, at the very least buff the map chance to 50%

I also think some perks are way too niche and useless, and should be buffed to shake up the meta, like for instance Head-On could have an extra effect that makes you enter and exit lockers quicker (both slow locker enter/exit and fast locker enter/exit), Circle of Healing could unlock Self Care at like 30% healing speed and Self-Care could be buffed to 50%

Change totems spawns to be harder to find and nowhere near generators/objectives, so you actually have to go out of your way to find them, but in exchange nerf Thrill of the Hunt and Penti

Tagged: MapsPerks

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