Trapper Rework Idea/Suggestion

Trapper is miserable to play for one reason: collecting and resetting his Bear Traps.

Yes, he has Iridescent Stone and Trapper Sack, but both have major flaws. Iridescent Stone randomly resets a disabled trap, which could be one sitting in the corner of the map that you'll never use. Trapper Sack removes the need to collect traps, but prevents you from picking them back up after placing them.

As more maps are added, especially those with multiple floors, Trapper only becomes weaker and more tedious. RNG trap spawns can place Bear Traps in areas you'll never realistically reach or defend, forcing you to waste valuable early-game time just to make use of your power. Playing Trapper without Corrupt Intervention often feels like an instant loss.

On top of that, if a Survivor follows you around disarming your traps, your only options are to waste time resetting them or ignore it and lose your map pressure.

Poster Boy needs some help so here's my suggestion:

Bear Traps: Trapper starts with base kit and a maximum of 3 traps. After setting a trap a cooldown starts (10 seconds) and the entity generates him another one. To avoid having trapper becoming to strong/annoying and having 500 traps on a map he can only set a maximum of 7 traps at a time. Attempting to set more than the maximum amount removes the oldest trap.

Setting traps is also faster removing it from the addon "fastening tools"

Addon Reworks: FASTENING TOOLS :Survivors caught in Bear Traps take 100% longer to free themselves. Other Survivors take 50% longer to free trapped Survivors. Escape attempts reduced from 6 to 4.

IRIDIESNT STONE: Disabled Bear Traps automatically reset after 30 seconds.

TRAPPER SACK: Bear traps can not be seen by survivors unless they're with in 8 meters OR Survivors that disarm a Bear Trap suffer from Oblivious for 30 seconds.

Quality of Life: Add an optional placement preview for Bear Traps. When holding a Bear Trap, valid placement locations would display a subtle silhouette or outline showing exactly where the trap can be placed. This option could be toggled on or off in the settings.

This would reduce the frustration of repeatedly adjusting your position while trying to place a trap in tight spaces or around loops, making trap placement feel smoother without affecting balance.

This change would modernize Trapper and make him feel so much better to play as.

Tagged: Killers

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