Jason's Spike throws
I have a little grievance with not only that Jason's Spikes do not line up the tip of the spike with the throw trajectory, but all 6 of them have their own variation to this.
The paddle and stop sign are the closest to accurate while some are very inaccurate, not only that but some are pretty bulky making it difficult to aim mid-range at a survivor if the spike is literally blocking sight of them
Would Jason really be too strong if the line up of the spikes were accurate to the flight trajectory? (and no he isn't already too strong, he's a good B tier that is punished for not landing his shots)
Comments
Most ranged attacks don't actually line up how you think they do, this is why Deathslinger mains only use the default gun as everything else is misaligned. It is unfortunate how this is complete rng on whether or not its easier to hit your shot though.
yes and it's dumb as hell. Xeno also experiences the same with the various skins. BHVR can make some really good things, but functioning is a different story